Post by Nathalia on Oct 3, 2009 0:35:00 GMT -5
Well, sorry for the wait, but that was 10 pages single spaced of notes. <3
You've all been quite patient with me. So, instead of my usual clustering of each commissioner by name, I'll dump a few people's at once...for once.
Pile them high, stack them like cups. <3
Yes. Xenon had her gooey fingers in each breeding.
This lols me but good. <3
------------------------------------------------------------------------------
Xenon and Jenn:
ID: SD351
Name: ----
Suit: Spades
Rank: Nine
Gender: Female
Animal: Wolverine
Region: Solanria Glaciers
Dealer: Jenn
Parents: Donalda x Raina
Notes: A gorgeous little girl, she has an incredible amount of feminine grace for a Solandrian.
Basic Magical Ability: She can run up to 20mph in sprints and 30mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, she can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should she look at a moderate to bright light with this ability activated, however, she will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, she can create up to two gallons of drinking water up to three times per day.
ID: SD352
Name: ----
Suit: Spades
Rank: Eight
Gender: Female
Animal: Wolverine/Eagle
Region: Yarrow gardens/Solandria Glacier/ Villa en Miir
Dealer: Xenon
Parents: Donalda x Raina
Notes: Rather bulkier and more muscular than her sister, this girl is a simply odd, an awkward mash of her parents. She’ll probably grow more into her body as she ages, but it’s going to be difficult to maneuver in as a child. She has one Villa word; it reads Vector.
Basic Magical Ability: She can run up to 40mph in sprints and 5mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, she can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should she look at a moderate to bright light with this ability activated, however, she will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, she can create up to two gallons of drinking water up to two times per day.
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Xenon and Shini
ID: SD353
Name: ----
Suit: Clubs
Rank: Eight
Gender: Male
Animal: Deer/Sparrow
Region: Torquehelm
Dealer: Shini
Parents: Solo x Mori
Notes: A gorgeous little Biped! This blessing would make up for the marking between most families that bred into an ebony Card. His binding is exceedingly minor and he simply needs to be careful when running. His tiny wings are purely decorative and would never lift him from the ground.
Basic Magical Ability: He can go three days without needing to sleep.
Moderate Magical Ability: When activated, he can carry up to 100 lbs of extra weight for 24 hours straight, one day per week. He is left feeling tired and somewhat drained for the 24 hours following that period.
Strong Magical Ability: When activated, he can move or shift bundles of straw into long, flat plaits. These can come out looking quite decorative, but are really too weak to count as weaponry.
ID: SD354
Name: ----
Suit: Spades
Rank: Five
Gender: Female
Animal: Sparrow
Region: Forest of Kahmden/Corvistowne
Dealer: Xenon
Parents: Solo x Mori
Notes: An interesting little mix, she’ll feel a very strong sense of her own interpretation of right and wrong as she grows up. Heaven help those who break these “rules” her mind has become set on by then! Her Corvie side is that of a chemical Corvistowneian, highly interested in exoskeletons and the making or growing thereof.
Basic Magical Ability: She can run up to 20mph in sprints and 20mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, she can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should she look at a moderate to bright light with this ability activated, however, she will experience intense pain and be left with a splitting headache for up to one day.
ID: SD355
Name: ----
Suit: Spades
Rank: Six
Gender: Male
Animal: Feline/Deer
Region: Corvistowne
Dealer: Xenon
Parents: Solo x Mori
Notes: A strong, lithe, heavily built Card, this little man looks strikingly like an old uncle of his! He’ll more than likely grow to be rather enormous, like his father. A chemical Corvistowneian, he shares his sister's interest in exoskeletons and how to grow them naturally.
Basic Magical Ability: He can run up to 40mph in sprints and 10mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
ID: SD356
Name: ----
Suit: Spades
Rank: Four
Gender: Male
Animal: Feline
Region: Torquehelm/Corvistowne/Forest of Kahmden
Dealer: Shini
Parents: Solo x Mori
Notes: A What a gorgeous little thing! His feather and mane mutations are stunning and the Realms have mixed in a manner many Cards would find attractive. His blindfold is gauzy, so he isn’t even fully blind, simply hampered by it, seeing everything through a haze.
Basic Magical Ability: He can run up to 40mph in sprints and 30mph for up to an hour in extended runs.
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Xenon and Kari
ID: SD357
Name: ----
Suit: Hearts
Rank: King
Gender: Male
Animal: Feline (Caracal)/Eagle
Region: Raemblen Bog/Torquehelm
Dealer: Xenon
Parents: Xiven x Apocalypse
Notes: What a strange child! How did Eagle get in there? When his father wasn’t looking, he scoured the room and devoured a chip from his father’s weapon. This is lodged in his throat and gives him and incredibly raspy, staticy voice Xenon! Think of Don. <3 and making it hard for him to swallow foods that aren’t soft. The tip pokes out of his flesh, but cannot be dislodged or he will bleed to death. This has had a strange effect on him, whenever he becomes either incredibly depressed or angry, his forearms twist into large fleshy blades. He cannot run on them, so they shouldn’t be too dangerous to his family and friends until he has a Biped form...
Basic Magical Ability: He can ignore moderate amounts of pain for up to an hour.
Moderate Magical Ability: When activated, he gains an immediate proficiency with any weapon that he picks up. This can be activated and deactivated at will.
Strong Magical Ability: When activated, he can inflict mental pain on another card of the Suit of Clubs, once per day. The degree of pain is similar to that of a very sharp blade cutting into one’s forehead. He can keep it up for five full minutes before he’ll pass out and can use it once per week.
Powerful Magical Ability: When activated, he can control the mind of a lesser Heart for up to one hour, once per week. The individual being controlled would know and the degree of control would be perfect, but for the fact, that their voice becomes as raspy as his while he controls them.
Jack’s Ability: He is immune to any and all poison except for lead which effects him three times as badly as any normal person. Even touching it can result in blisters and welts.
King’s Ability: Once a week, he is capable of causing one eye of a person he focuses on, to roll right back into their head. This is extremely painful and causes the person to lose almost all depth perception. This spell lasts for two full minutes.
ID: SD358
Name: ----
Suit: Hearts
Rank: Nine
Gender: Male
Animal: Feline
Region: Torquehelm/ Raemblen Bog
Dealer: Xenon
Parents: Xiven x Apocalypse
Notes: What a cute little kitten! He has his father’s mane, and he doesn’t smell, like his siblings. His little wing mutations are purely decorative and could never lift him from the ground. Besides, the skin is too thin on them, you can see his little blue veins underneath! He has a rather simple binding, two heavy weights strapped to the back of his neck and fastened tightly with an enchanted iron ring that will grow with him. This ring has no key.
Basic Magical Ability: He can ignore moderate amounts of pain for up to ten minutes.
Moderate Magical Ability: When activated, he gains an immediate proficiency with any weapon that he picks up. This can be activated and deactivated at will.
Strong Magical Ability: When activated, he can inflict mental pain on another card of any suit, once per day. The degree of pain is similar to that of about three hornets crawling across the face and stinging at random for a full minute. He can cast this spell once per day.
ID: SD359
Name: ----
Suit: Hearts
Rank: Jack
Gender: Female
Animal: Feline
Region: Torquehelm/ Raemblen Bog
Dealer: Kari
Parents: Xiven x Apocalypse
Notes: What- what happened?!? For the love of the hills, this child has a hookah rising out of her back; completely organic, it leaks a heavily perfumed and addictive smoke...alone with thick, Bog gasses. While pregnant with this child, the mother will become extremely ill until the child is expelled from her body due to the gas. She will suffer no long lasting damage except for hemorrhaging. Though Xiven will leave the pregnancy fully addicted to her daughter's smoke, going more than two days without it will cause her to suffer massive head aches, the likes of which not seen since Serafino. This gas she emanates will cause any Yarrows inhaling it to keel over in a faint, it could kill them if they are not tended to at once. This child is rarely ever fully on cue due to the gasses pumped through her body. She is disconnected from a good deal of reality, and often as high as a kite because of her body. Her hookah is also cumbersome and running is not something this girl’s spine can handle.
The hookah itself is made up from thick layers of cartilage, bone, and thin layers of pulsating flesh. She is always exceedingly warm and can’t take much summer heat without feeling faint.
The smoke she emanates has a calming effect on any Card ranked 8 or lower, and on any Card ranked higher that wants to relax. The binder wasn’t sure if the hookah counted as a binding or not, so he hooked a thin chain through her left lip to her chest...just in case.
Basic Magical Ability: She can ignore moderate amounts of pain for up to a full day, in fact, sometimes she doesn’t feel it at all, due to the constant strain of dulling gasses running through her body.
Moderate Magical Ability: When activated, she gains an immediate proficiency with any weapon that she picks up. This can be activated and deactivated at will.
Strong Magical Ability: When activated, she can inflict mental pain on another card of the Suit of Clubs, once per day. The degree of pain is equivalent to a thick choking gas sitting directly in their windpipe. They will often begin to cough uncontrollably. This lasts for a full half hour, and she can use it once a week.
Powerful Magical Ability: When activated, she can control the mind of a lesser Heart for up to half an hour, once per week. The individual being controlled would know and the degree of control would be perfect, but for the fact that they smell like her while she possesses them.
Jack’s Ability: She is immune to any and all poisons except for apples. They make her throat swell shut.
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Xenon and Satra
ID: SD360
Name: ----
Suit: Hearts
Rank: Jack
Gender: Female
Animal: Bat (Fruit)
Region: Raemblen Bog
Dealer: Satra
Parents: Heilyn x Seth
Notes: Wow! To be born with a Human form is exceedingly rare. What a miracle, she’s stunningly beautiful; one can even overlook the tiny mutation of claws instead of fingernails. She doesn’t smell quite as badly as most Bog dwellers, but if her mask is removed she’ll hallucinate quite badly, it filters all air for her and her lungs are rather delicate. Her Human form allows her to pull the rainbows out of grease and soap bubbles and to play with them as ropy, stringy toys. Anyone else’s touch will disintegrate them.
Basic Magical Ability: She can ignore moderate amounts of pain for up to twenty minutes.
Moderate Magical Ability: When activated, she gains an immediate proficiency with any weapon that she picks up. This can be activated and deactivated at will.
Strong Magical Ability: When activated, she can inflict mental pain on another card of any suit, once per day. The degree of pain is equivalent to that of a sonic yell building in their ears. This lasts for two full minutes and causes her to feel dizzy, she can cast this spell once per day.
Powerful Magical Ability: When activated, she can control the mind of a lesser Club or Spade for up to ten minutes, once per week. The individual being controlled would know and the degree of control would be perfect, but for the eyes. Every time she possesses someone, they receive her eyes for the duration of the spell.
Jack’s Ability: She is immune to any and all poisons, except for dairy. This little girl takes lactose intolerance to new levels, though a teaspoon or less won’t actually kill her, anything more, just might...
ID: SD361
Name: ----
Suit: Spades
Rank: King
Gender: Male
Animal: Coyote
Region: Solandria Glacier
Dealer: Xenon
Parents: Heilyn x Seth
Notes: This child greatly resembles Hadrian, though he is far quieter and more reserved. His sister, the 8 of Spades, is his exact twin in every detail except for Rank and hair style.
Basic Magical Ability: He can run up to 20mph in sprints and 10mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, he can create up to two gallons of drinking water up to five times per day.
Powerful Magical Ability: When activated, he can call forth and dismiss a small familiar that is unique to the individual.
ID: ST052
Gender: Male
Breed: Slithey Tove
Notes: This strange little Tove never makes a sound and is disturbingly obedient to his master. His thin, knobbly tail has spikes on the end and he can smash it about with a quick ferocity one might not believe upon looking at it.
Jack’s Ability: Once a week, he is able to cause an opponent to go completely deaf for a full three minutes.
King’s Ability: Once a week, he is able to cause an opponent’s canines to grow to huge proportions, often ripping their lips slightly in the process and disallowing them speech for a full half hour until the protrusions disappear. During this time, vision is more difficult and there will be pain, heaviness to the head and neck, and drooling.
ID: SD362
Name: ----
Suit: Clubs
Rank: Five
Gender: Male
Animal: Coyote/Bat (Fruit)
Region: Solandria Glacier
Dealer: Xenon
Parents: Heilyn x Seth
Notes: This child was born a Biped! Wow, a Human and a Biped, what proud parents these must be, who cares about Suit at a time like this?! Wait...this child looks an awful lot like the “deceased” Rhiannon. With the exception to the pure realm and the odd, tusk-like teeth, he could be her male double! How um...awkward for the parents? The teeth, surprisingly, give him little to no speech trouble, his lips are very flexible. This child is calculatingly intelligent and has odd “flashes” of memory that aren’t his...they have to do with an odd Highland Cat wearing a black cloak...
Basic Magical Ability: He can go three days without needing to sleep.
Moderate Magical Ability: When activated, he can carry up to 100 lbs of extra weight for 5 hours straight, one day per week. He is left feeling tired and somewhat drained for the 24 hours following that period.
ID: SD363
Name: ----
Suit: Spades
Rank: Eight
Gender: Female
Animal: Coyote
Region: Solandria Glacier
Dealer:
Parents: Heilyn x Seth
Notes: A beautiful little thing, she is the exact twin of her brother, the King of Spades, in every detail except for Rank and hair style. She is rambunctious, but quietly intelligent. She too, has flashes of thought that aren’t hers...but they seem to be linked to something entirely different... She sees a very odd creature in her dreams; one that looks like it shouldn’t exist...it has too many heads...
Basic Magical Ability: She can run up to 40mph in sprints and 20mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, she can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should she look at a moderate to bright light with this ability activated, however, she will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, she can create up to two gallons of drinking water up to twice times per day.
ID: SD364
Name: ----
Suit: Spades
Rank: Nine
Gender: Male
Animal: Coyote
Region: Solandria Glacier/Reamblen Bog
Dealer:
Parents: Heilyn x Seth
Notes: What happened here? A few too many legs on this boy, though at least he doesn’t smell badly. He needs his tanks of filtered air to prevent small seizures, though it won’t kill him to have it off, but it could cause brain damage over extended periods of time.
Basic Magical Ability: He can run up to 30mph in sprints and 20mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, he can create up to three gallons of drinking water up to five times per day.
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And there they are. <3
~Nathalia
You've all been quite patient with me. So, instead of my usual clustering of each commissioner by name, I'll dump a few people's at once...for once.
Pile them high, stack them like cups. <3
Yes. Xenon had her gooey fingers in each breeding.
This lols me but good. <3
------------------------------------------------------------------------------
Xenon and Jenn:
ID: SD351
Name: ----
Suit: Spades
Rank: Nine
Gender: Female
Animal: Wolverine
Region: Solanria Glaciers
Dealer: Jenn
Parents: Donalda x Raina
Notes: A gorgeous little girl, she has an incredible amount of feminine grace for a Solandrian.
Basic Magical Ability: She can run up to 20mph in sprints and 30mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, she can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should she look at a moderate to bright light with this ability activated, however, she will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, she can create up to two gallons of drinking water up to three times per day.
ID: SD352
Name: ----
Suit: Spades
Rank: Eight
Gender: Female
Animal: Wolverine/Eagle
Region: Yarrow gardens/Solandria Glacier/ Villa en Miir
Dealer: Xenon
Parents: Donalda x Raina
Notes: Rather bulkier and more muscular than her sister, this girl is a simply odd, an awkward mash of her parents. She’ll probably grow more into her body as she ages, but it’s going to be difficult to maneuver in as a child. She has one Villa word; it reads Vector.
Basic Magical Ability: She can run up to 40mph in sprints and 5mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, she can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should she look at a moderate to bright light with this ability activated, however, she will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, she can create up to two gallons of drinking water up to two times per day.
---------------------------------------------------------------------------------
Xenon and Shini
ID: SD353
Name: ----
Suit: Clubs
Rank: Eight
Gender: Male
Animal: Deer/Sparrow
Region: Torquehelm
Dealer: Shini
Parents: Solo x Mori
Notes: A gorgeous little Biped! This blessing would make up for the marking between most families that bred into an ebony Card. His binding is exceedingly minor and he simply needs to be careful when running. His tiny wings are purely decorative and would never lift him from the ground.
Basic Magical Ability: He can go three days without needing to sleep.
Moderate Magical Ability: When activated, he can carry up to 100 lbs of extra weight for 24 hours straight, one day per week. He is left feeling tired and somewhat drained for the 24 hours following that period.
Strong Magical Ability: When activated, he can move or shift bundles of straw into long, flat plaits. These can come out looking quite decorative, but are really too weak to count as weaponry.
ID: SD354
Name: ----
Suit: Spades
Rank: Five
Gender: Female
Animal: Sparrow
Region: Forest of Kahmden/Corvistowne
Dealer: Xenon
Parents: Solo x Mori
Notes: An interesting little mix, she’ll feel a very strong sense of her own interpretation of right and wrong as she grows up. Heaven help those who break these “rules” her mind has become set on by then! Her Corvie side is that of a chemical Corvistowneian, highly interested in exoskeletons and the making or growing thereof.
Basic Magical Ability: She can run up to 20mph in sprints and 20mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, she can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should she look at a moderate to bright light with this ability activated, however, she will experience intense pain and be left with a splitting headache for up to one day.
ID: SD355
Name: ----
Suit: Spades
Rank: Six
Gender: Male
Animal: Feline/Deer
Region: Corvistowne
Dealer: Xenon
Parents: Solo x Mori
Notes: A strong, lithe, heavily built Card, this little man looks strikingly like an old uncle of his! He’ll more than likely grow to be rather enormous, like his father. A chemical Corvistowneian, he shares his sister's interest in exoskeletons and how to grow them naturally.
Basic Magical Ability: He can run up to 40mph in sprints and 10mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
ID: SD356
Name: ----
Suit: Spades
Rank: Four
Gender: Male
Animal: Feline
Region: Torquehelm/Corvistowne/Forest of Kahmden
Dealer: Shini
Parents: Solo x Mori
Notes: A What a gorgeous little thing! His feather and mane mutations are stunning and the Realms have mixed in a manner many Cards would find attractive. His blindfold is gauzy, so he isn’t even fully blind, simply hampered by it, seeing everything through a haze.
Basic Magical Ability: He can run up to 40mph in sprints and 30mph for up to an hour in extended runs.
----------------------------------------------------------------------------------
Xenon and Kari
ID: SD357
Name: ----
Suit: Hearts
Rank: King
Gender: Male
Animal: Feline (Caracal)/Eagle
Region: Raemblen Bog/Torquehelm
Dealer: Xenon
Parents: Xiven x Apocalypse
Notes: What a strange child! How did Eagle get in there? When his father wasn’t looking, he scoured the room and devoured a chip from his father’s weapon. This is lodged in his throat and gives him and incredibly raspy, staticy voice Xenon! Think of Don. <3 and making it hard for him to swallow foods that aren’t soft. The tip pokes out of his flesh, but cannot be dislodged or he will bleed to death. This has had a strange effect on him, whenever he becomes either incredibly depressed or angry, his forearms twist into large fleshy blades. He cannot run on them, so they shouldn’t be too dangerous to his family and friends until he has a Biped form...
Basic Magical Ability: He can ignore moderate amounts of pain for up to an hour.
Moderate Magical Ability: When activated, he gains an immediate proficiency with any weapon that he picks up. This can be activated and deactivated at will.
Strong Magical Ability: When activated, he can inflict mental pain on another card of the Suit of Clubs, once per day. The degree of pain is similar to that of a very sharp blade cutting into one’s forehead. He can keep it up for five full minutes before he’ll pass out and can use it once per week.
Powerful Magical Ability: When activated, he can control the mind of a lesser Heart for up to one hour, once per week. The individual being controlled would know and the degree of control would be perfect, but for the fact, that their voice becomes as raspy as his while he controls them.
Jack’s Ability: He is immune to any and all poison except for lead which effects him three times as badly as any normal person. Even touching it can result in blisters and welts.
King’s Ability: Once a week, he is capable of causing one eye of a person he focuses on, to roll right back into their head. This is extremely painful and causes the person to lose almost all depth perception. This spell lasts for two full minutes.
ID: SD358
Name: ----
Suit: Hearts
Rank: Nine
Gender: Male
Animal: Feline
Region: Torquehelm/ Raemblen Bog
Dealer: Xenon
Parents: Xiven x Apocalypse
Notes: What a cute little kitten! He has his father’s mane, and he doesn’t smell, like his siblings. His little wing mutations are purely decorative and could never lift him from the ground. Besides, the skin is too thin on them, you can see his little blue veins underneath! He has a rather simple binding, two heavy weights strapped to the back of his neck and fastened tightly with an enchanted iron ring that will grow with him. This ring has no key.
Basic Magical Ability: He can ignore moderate amounts of pain for up to ten minutes.
Moderate Magical Ability: When activated, he gains an immediate proficiency with any weapon that he picks up. This can be activated and deactivated at will.
Strong Magical Ability: When activated, he can inflict mental pain on another card of any suit, once per day. The degree of pain is similar to that of about three hornets crawling across the face and stinging at random for a full minute. He can cast this spell once per day.
ID: SD359
Name: ----
Suit: Hearts
Rank: Jack
Gender: Female
Animal: Feline
Region: Torquehelm/ Raemblen Bog
Dealer: Kari
Parents: Xiven x Apocalypse
Notes: What- what happened?!? For the love of the hills, this child has a hookah rising out of her back; completely organic, it leaks a heavily perfumed and addictive smoke...alone with thick, Bog gasses. While pregnant with this child, the mother will become extremely ill until the child is expelled from her body due to the gas. She will suffer no long lasting damage except for hemorrhaging. Though Xiven will leave the pregnancy fully addicted to her daughter's smoke, going more than two days without it will cause her to suffer massive head aches, the likes of which not seen since Serafino. This gas she emanates will cause any Yarrows inhaling it to keel over in a faint, it could kill them if they are not tended to at once. This child is rarely ever fully on cue due to the gasses pumped through her body. She is disconnected from a good deal of reality, and often as high as a kite because of her body. Her hookah is also cumbersome and running is not something this girl’s spine can handle.
The hookah itself is made up from thick layers of cartilage, bone, and thin layers of pulsating flesh. She is always exceedingly warm and can’t take much summer heat without feeling faint.
The smoke she emanates has a calming effect on any Card ranked 8 or lower, and on any Card ranked higher that wants to relax. The binder wasn’t sure if the hookah counted as a binding or not, so he hooked a thin chain through her left lip to her chest...just in case.
Basic Magical Ability: She can ignore moderate amounts of pain for up to a full day, in fact, sometimes she doesn’t feel it at all, due to the constant strain of dulling gasses running through her body.
Moderate Magical Ability: When activated, she gains an immediate proficiency with any weapon that she picks up. This can be activated and deactivated at will.
Strong Magical Ability: When activated, she can inflict mental pain on another card of the Suit of Clubs, once per day. The degree of pain is equivalent to a thick choking gas sitting directly in their windpipe. They will often begin to cough uncontrollably. This lasts for a full half hour, and she can use it once a week.
Powerful Magical Ability: When activated, she can control the mind of a lesser Heart for up to half an hour, once per week. The individual being controlled would know and the degree of control would be perfect, but for the fact that they smell like her while she possesses them.
Jack’s Ability: She is immune to any and all poisons except for apples. They make her throat swell shut.
-------------------------------------------------------------------------------
Xenon and Satra
ID: SD360
Name: ----
Suit: Hearts
Rank: Jack
Gender: Female
Animal: Bat (Fruit)
Region: Raemblen Bog
Dealer: Satra
Parents: Heilyn x Seth
Notes: Wow! To be born with a Human form is exceedingly rare. What a miracle, she’s stunningly beautiful; one can even overlook the tiny mutation of claws instead of fingernails. She doesn’t smell quite as badly as most Bog dwellers, but if her mask is removed she’ll hallucinate quite badly, it filters all air for her and her lungs are rather delicate. Her Human form allows her to pull the rainbows out of grease and soap bubbles and to play with them as ropy, stringy toys. Anyone else’s touch will disintegrate them.
Basic Magical Ability: She can ignore moderate amounts of pain for up to twenty minutes.
Moderate Magical Ability: When activated, she gains an immediate proficiency with any weapon that she picks up. This can be activated and deactivated at will.
Strong Magical Ability: When activated, she can inflict mental pain on another card of any suit, once per day. The degree of pain is equivalent to that of a sonic yell building in their ears. This lasts for two full minutes and causes her to feel dizzy, she can cast this spell once per day.
Powerful Magical Ability: When activated, she can control the mind of a lesser Club or Spade for up to ten minutes, once per week. The individual being controlled would know and the degree of control would be perfect, but for the eyes. Every time she possesses someone, they receive her eyes for the duration of the spell.
Jack’s Ability: She is immune to any and all poisons, except for dairy. This little girl takes lactose intolerance to new levels, though a teaspoon or less won’t actually kill her, anything more, just might...
ID: SD361
Name: ----
Suit: Spades
Rank: King
Gender: Male
Animal: Coyote
Region: Solandria Glacier
Dealer: Xenon
Parents: Heilyn x Seth
Notes: This child greatly resembles Hadrian, though he is far quieter and more reserved. His sister, the 8 of Spades, is his exact twin in every detail except for Rank and hair style.
Basic Magical Ability: He can run up to 20mph in sprints and 10mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, he can create up to two gallons of drinking water up to five times per day.
Powerful Magical Ability: When activated, he can call forth and dismiss a small familiar that is unique to the individual.
ID: ST052
Gender: Male
Breed: Slithey Tove
Notes: This strange little Tove never makes a sound and is disturbingly obedient to his master. His thin, knobbly tail has spikes on the end and he can smash it about with a quick ferocity one might not believe upon looking at it.
Jack’s Ability: Once a week, he is able to cause an opponent to go completely deaf for a full three minutes.
King’s Ability: Once a week, he is able to cause an opponent’s canines to grow to huge proportions, often ripping their lips slightly in the process and disallowing them speech for a full half hour until the protrusions disappear. During this time, vision is more difficult and there will be pain, heaviness to the head and neck, and drooling.
ID: SD362
Name: ----
Suit: Clubs
Rank: Five
Gender: Male
Animal: Coyote/Bat (Fruit)
Region: Solandria Glacier
Dealer: Xenon
Parents: Heilyn x Seth
Notes: This child was born a Biped! Wow, a Human and a Biped, what proud parents these must be, who cares about Suit at a time like this?! Wait...this child looks an awful lot like the “deceased” Rhiannon. With the exception to the pure realm and the odd, tusk-like teeth, he could be her male double! How um...awkward for the parents? The teeth, surprisingly, give him little to no speech trouble, his lips are very flexible. This child is calculatingly intelligent and has odd “flashes” of memory that aren’t his...they have to do with an odd Highland Cat wearing a black cloak...
Basic Magical Ability: He can go three days without needing to sleep.
Moderate Magical Ability: When activated, he can carry up to 100 lbs of extra weight for 5 hours straight, one day per week. He is left feeling tired and somewhat drained for the 24 hours following that period.
ID: SD363
Name: ----
Suit: Spades
Rank: Eight
Gender: Female
Animal: Coyote
Region: Solandria Glacier
Dealer:
Parents: Heilyn x Seth
Notes: A beautiful little thing, she is the exact twin of her brother, the King of Spades, in every detail except for Rank and hair style. She is rambunctious, but quietly intelligent. She too, has flashes of thought that aren’t hers...but they seem to be linked to something entirely different... She sees a very odd creature in her dreams; one that looks like it shouldn’t exist...it has too many heads...
Basic Magical Ability: She can run up to 40mph in sprints and 20mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, she can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should she look at a moderate to bright light with this ability activated, however, she will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, she can create up to two gallons of drinking water up to twice times per day.
ID: SD364
Name: ----
Suit: Spades
Rank: Nine
Gender: Male
Animal: Coyote
Region: Solandria Glacier/Reamblen Bog
Dealer:
Parents: Heilyn x Seth
Notes: What happened here? A few too many legs on this boy, though at least he doesn’t smell badly. He needs his tanks of filtered air to prevent small seizures, though it won’t kill him to have it off, but it could cause brain damage over extended periods of time.
Basic Magical Ability: He can run up to 30mph in sprints and 20mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, he can create up to three gallons of drinking water up to five times per day.
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And there they are. <3
~Nathalia