Post by Nathalia on Jan 13, 2010 13:23:21 GMT -5
Alright ladies and gents!
Some duping times are here for you, along with the glorious, first-time ever feature of some beautiful freaks and other things you have been waiting to see. <3
Behold, for these pictures are mighty.
Special thanks to Jenn and Hanna for the help with abilities ideas...especially for the gorram Clubs.
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Finios!
Kitty picks two, I get the last one and will either give it out, or play when I have time (count the conjoined twins as one for choosing purposes).
ID: SD377
Name: ----
Suit: Diamonds
Rank: Jack
Gender: Female
Animal: Mustelid (Weasel)
Region: Lowlands/Hisstor Wastes
Dealer: Kitty
Parents: Finistris x Osias
Notes: This rather preciously creepy little love was born with her Biped form, what a joy for the parents! She also crawled out with a tiny, battered-looking top hat tucked under her arms... And a small blue and white striped spider that refuses to leave her side. This little spider cannot communicate, but it does follow the girl's instructions, whether they're declared out loud or not. It has a mildly poisonous bite that can cause any Card ranked 3 or lower to fall asleep at once. Her eyes are...odd looking. They have no pupils and are a blank, expressionless white with no visible veins, like a marble. She can see perfectly well, but the sight is disturbing. She does not suffer any rot, despite being mostly Lowlander, though her swirls are rather pretty.
Basic Magical Ability: She can act charismatic and persuasive at times, whether or not she actually has the natural charm and grace to pull it off.
Moderate Magical Ability: When activated, she can decipher up to two languages of the player's choosing. These languages are in addition to the common tongue and the Diamond house language.
Strong Magical Ability: When activated, she can cast a lie-detector spell on a card of any suit and of a rank lesser or equal to her own, once per day. Cards of equal rank would be aware of the spell, but cards of lesser rank would not.
Powerful Magical Ability: When activated, she can fly for up to 125 minutes. Winged Diamonds can use this ability for effortless, perfectly controlled flight.
Jack's Ability: Once per week, she can reach into a hat - any hat - and pull out a small object of minimal value that would be extremely useful to her in her present situation. This object will disappear into nothingness after ten minutes. She is also incapable of pulling weaponry from the hat. If she is trying to extract a knife to eat with, then she will find one. If she's trying to find one to stab someone with, the hat will give her a flower instead.
ID: SD378
Name: ----
Suit: Spades
Rank: Jack
Gender: Male
Animal: Mustelid (Weasel)/Horse
Region: Hisstor Wastes
Dealer: Kitty
Parents: Finistris x Osias
Notes: Oh dear...this is disturbing. This poor child was heavily affected by the Halloween favor, as was his Siamese-twin brother. He only controls the upper half of the body and cannot walk if his brother does not want to or is unconscious. He also looks disturbingly like his father's other half...ridiculously so, his face practically the man's double.
Both this child and his brother need to eat, possessing separate digestive tracts, though their stomachs are very small. He is otherwise a very good, strong Hisstor with an intensely strong connection to his family.
Basic Magical Ability: He can run up to 20mph in sprints and 20mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, he can create up to two gallons of drinking water up to two times per day.
Powerful Magical Ability: When activated, he can call forth and dismiss a small familiar that is unique to the individual.
ID: ST055
Species: Slithey Tove
Gender: Male
Notes: Once a week, this Tove is able to spit a small jet of mild acid that will eat through the first three layers of skin it touches and dislodge any hair on that surface. The acid burns horribly but can be washed off with water and will not leave lasting effects, even the hair will grow back after two days.
Jack's Ability: Once per day, he is able to heal bone fractures he or his 'twin' receive over the course of ten minutes. Severe breaks can be healed to fractures over the course of thirty minutes and then completely healed the following day, if they can be healed at all. If the child is interrupted in the midst of a healing, the fracture will snap again and this time splinter. He can only heal bone breaks on his attached sibling and himself
ID: SD379
Name: ----
Suit: Diamonds
Rank: Ten
Gender: Male
Animal: Horse
Region: Lowlands
Dealer: Kitty
Parents: Finistris x Osias
Notes: Oh, heavens! This poor child was hit hard by the Halloween favor...though he seems to have fared better than some in how it affected him. True, he is still stuck as the "rump", but he controls the entire lower half of the body and has his own Suit, Rank, and abilities. As per the favor, his skull is free from any skin or flesh, though this won't be much of an issue with this family, though he can speak, eat, see, and sleep without any issue, not even drooling. His voice is low, clipped, and has a mild Hisstor accent, though he is purely Lowland. He was quite literally born highly intelligent and as advanced as an adult. He expressed his name to his parents as he chose it, "Boston", and he is rather peeved at his twin for being so young, though he cares for him and would make his best attempt to maul any that would harm him. He and his sibling are split down the middle and have separate Suits and Realms. What they bred depends on who is mating at the time and whether this child decides to take possession of the lower half at the "wrong" moment. When using his flight ability, this poor child can only lift himself off of the ground, leaving his twin to drag along behind him.
Basic Magical Ability: He can act charismatic and persuasive at times, whether or not he actually has the natural charm and grace to pull it off.
Moderate Magical Ability: When activated, he can decipher up to two languages of the player's choosing. These languages are in addition to the common tongue and the Diamond house language.
Strong Magical Ability: When activated, he can cast a lie-detector spell on a card of any suit and of a rank lesser or equal to his own, once per day. Cards of equal rank would be aware of the spell, but cards of lesser rank would not.
Powerful Magical Ability: When activated, he can fly for up to forty-five minutes. Winged Diamonds can use this ability for effortless, perfectly controlled flight.
ID: SD380
Name: ----
Suit: Spades
Rank: Nine
Gender: Male
Animal: Vermin (Rat)
Region: Hisstor Wastes/Lowlands
Dealer: Kitty
Parents: Finistris x Osias
Notes: What an interesting and...oddly haunting mix! This child has an unusual amount of grace and beauty, his limbs longer than most Rats and his tail almost prehensile. He cannot speak aloud, but can communicate telepathically over a distance of 50 feet or less. He sees perfectly clearly and seems to enjoy the smell of decay. He has a small amount of Lowland rot at the base of his throat that is nearly invisible, but could grow worse as he ages.
Basic Magical Ability: He can run up to 40mph in sprints and 10mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, he can create up to one gallon of drinking water up to five times per day.
--------------------------------------------------------------------
Wishing Well pick-ups!
Jenn!
ID: SD394
Name: ----
Suit: Spades
Rank: Jack
Gender: Male
Animal: Bird (Corvid)
Region: Torquehelm/Forest of Kahmden/Tulgey Woods
Dealer: Jenn
Parents: Calia x Parzifal
Notes: What a beautiful mix! Any parent should be proud, especially with that adorable little tail and minimal binding. His wings may seem a bit over-large, but it will help him become a glider as he ages.
Basic Magical Ability: He can run up to 25mph in sprints and 10mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, he can create up to two gallons of drinking water up to four times per day.
Powerful Magical Ability: When activated, he can call forth and dismiss a small familiar that is unique to the individual
ID: MR047
Species: Mome Rath
Gender: Female
Notes: Once a week, this little Mome is able to vomit up a small spark that instantly finds its summoner. This little spark allows the summoner to use any one spell twice in one day, even if the ability would normally prohibit this action.
Jack's Ability: Once a week, he is able to see a person glowing brightly red for a full ten seconds if they are lying. If he so chooses, he can at that time, whisper the words "show them", and the person in question will actually glow red, with tiny maroon words reading "liar" written all over their bodies for a full ten minutes.
Dark!
Iskra!
Notes: The well decided to push her to her Biped form in order for the Tove's spell to be more easily cast.
ID: ST054
Species: Slithey Tove
Gender: Female
Notes: This Tove is completely and utterly bound to its owner and, yes, summoner. This SD is now officially the first ever non-Spade to be able to summon a Tove or Mome. Whenever she likes she can call forth or dismiss this familiar by calling out the name she gives it and snapping the fingers on each hand in tandem. Once summoned, this Tove will writhe affectionately all over its master and cast a soft glow from its markings. This glow heals all forms of rot on Iskra completely. She only needs it once a week, but can do so as often as she likes without ill effects. This glow will also temporarily relieve the pain of rot for other Lowlanders, though it will not cure it unless they have slept with her. The Tove is also capable of using this same glow to heal any bone fractures Iskra may receive, though non-rot flesh wounds seem to confuse her to the point of being unhelpful with them.
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Surprises!!!!! Some of them, I'll get the rest when I have more time. <3
Bee!
Well, his babies aren't done yet, and I know you didn't buy it...
But I just couldn't let you go on living without knowing what Iphis looks like now...so here, for Zeev to feast his eyes, is his glorious little mate. <3
Greenie!!
Pale's dick is everywhere...this does not necessarily please me because I have to see it all the time, but it did make some nice things. <3
Xenon chooses first, Greenie gets the others.
Pale/Vessie Babies:
ID: SD384
Name: ----
Suit: Hearts
Rank: Four
Gender: Female
Animal: Mustelid (Ferret)
Region: Raemblen Bog/Forest of Kahmden
Dealer: Greenie
Parents: Apocalypse x Vessatha
Notes: Her mask is more necessary for her than it is for most. She nearly died at birth, only some quick, innovative thinking on the part of the midwife saved the child at all until a mask was made for her. As a result, she is a bit loopy and hallucinates every few hours or so. Removing the mask will kill her within an hour unless it is placed back on, while off; she will have vivid, lucid, nightmares about anything and everything. She is a very good girl though, and enjoys rules...to the letter.
Basic Magical Ability: She can ignore moderate amounts of pain for up to an hour.
ID: SD385
Name: ----
Suit: Clubs
Rank: Seven
Gender: Male
Animal: Feline (Caracal)/Mustelid (Ferret)
Region: Raemblen Bog/Forest of Kahmden
Dealer: Xenon
Parents: Apocalypse x Vessatha
Notes: Whoa! Look at the neck on this little monster! He fared better than his sister without a mask until one was crafted, but it gave him slight neural damage that gives him that almost feral stare. He has a difficult time with reading and his speech his slightly slurred and sibilant, though other than that he is fully intelligent and capable. He can remove the mask for up to ten hours at a time, and while he is breathing freely, he will have lucid and rather fun hallucinations.
Basic Magical Ability: He can go two days without needing to sleep.
Moderate Magical Ability: When activated, he can carry up to 100 lbs of extra weight for 24 hours straight, one day per week. He is left feeling tired and somewhat drained for the 24 hours following that period.
ID: SD386
Name: ----
Suit: Spades
Rank: King
Gender: Male
Animal: Mustelid (Ferret)/Feline (Caracal)
Region: Forest of Kahmden/Raemblen Bog
Dealer: Greenie
Parents: Apocalypse x Vessatha
Notes: Oh...wow! This little beauty was born with his Biped form! What luck, hopefully it balances out his horrible mutation. He has inherited his father's hand "issue", except that this child's do not return to a normal size...ever. He must use them to balance and they are too heavy to lift over his head. Though he is a quick runner with their help.
Basic Magical Ability: He can run up to 40mph in sprints and 15mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, he can create up to two gallons of drinking water up to four times per day.
Powerful Magical Ability: When activated, he can call forth and dismiss a small familiar that is unique to the individual.
ID: ST056
Species: Slithey Tove
Gender: Female
Notes: When summoned, this Tove will fight viciously, incapable of feeling wounds, which it will heal upon being unsummoned. (Though if its head is crushed it will die, permanently.) It is able to breathe small jets of fire every few seconds and can only be summoned once a day.
Jack's Ability: Once per week, he is able to cause the joints in another person's hands, wings, or forelimbs (should they possess any) to swell up with a painful bout of arthritis. This will make it extremely difficult for them to manipulate anything with these limbs and nearly impossible for birds to fly. The swelling lasts for up to ten minutes and then slowly eases after another ten until the joints are back to their normal size.
King's Ability: Once per month, he is able to summon up a spirit of overwhelming suit pride within a group of up to thirty individuals, whatever their suits may be. This will cause them to look on Cards of any other suit with a sense of either pity or disdain and will make them far more likely to agree to the requests of an individual of the same suit. The influence will last for up to half a day and will fade slowly, leaving the affected individuals bewildered in its wake and wondering what had spurred them to such an excess of spirit.
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Satra! At long last, right?
Ku!!!
I wanted to celebrate your return to life and try to help you feel better, so here is a picture early. <3
Iggy/Dre Baby:
ID: SD376
Name: ----
Suit: Clubs
Rank: Jack
Gender: Female
Animal: Cow/Bird (Falcon)
Region: Corvistowne/Highlands
Dealer: Kasatsu
Parents: Ignatius x Dierdre
Notes: Though incapable of flight, her wings add an air of oddly majestic beauty to this strange hybrid. Her horns are an odd mutation and many will wonder if she is male upon first sight, though her face will show that she is, rather, female. She is a chemical Corvistowneian, highly interested in the properties of liquids and how they can be fused with flesh.
Basic Magical Ability: She can go three days without needing to sleep.
Moderate Magical Ability: When activated, she can carry up to 85 lbs of extra weight for 24 hours straight, one day per week. She is left feeling tired and somewhat drained for the 24 hours following that period.
Strong Magical Ability: When activated, she can move or shift pewter into rough shapes. She cannot directly control more than three ounces of pewter at one time, but can mold it into any shape as if it were a liquid. It will harden again the second it leaves contact with her skin.
Powerful Magical Ability: When activated, she can communicate with another Club she is acquainted with through a pewter object that she has given to someone, though they cannot respond through the link. This works up to twenty miles away.
Jack's Ability: Once per week, she is able to manipulate enough pewter to cover one of an opponent's limbs, not including the head. The pewter will attach to the limb in a thin coating, solidifying after contact with the opponent's skin or fur, and will render the limb immobile for up to five minutes. After this time, the pewter will flake off over the course of a minute.
<3
~Nathalia
Some duping times are here for you, along with the glorious, first-time ever feature of some beautiful freaks and other things you have been waiting to see. <3
Behold, for these pictures are mighty.
Special thanks to Jenn and Hanna for the help with abilities ideas...especially for the gorram Clubs.
------------------------------------------------------------------------
Finios!
Kitty picks two, I get the last one and will either give it out, or play when I have time (count the conjoined twins as one for choosing purposes).
ID: SD377
Name: ----
Suit: Diamonds
Rank: Jack
Gender: Female
Animal: Mustelid (Weasel)
Region: Lowlands/Hisstor Wastes
Dealer: Kitty
Parents: Finistris x Osias
Notes: This rather preciously creepy little love was born with her Biped form, what a joy for the parents! She also crawled out with a tiny, battered-looking top hat tucked under her arms... And a small blue and white striped spider that refuses to leave her side. This little spider cannot communicate, but it does follow the girl's instructions, whether they're declared out loud or not. It has a mildly poisonous bite that can cause any Card ranked 3 or lower to fall asleep at once. Her eyes are...odd looking. They have no pupils and are a blank, expressionless white with no visible veins, like a marble. She can see perfectly well, but the sight is disturbing. She does not suffer any rot, despite being mostly Lowlander, though her swirls are rather pretty.
Basic Magical Ability: She can act charismatic and persuasive at times, whether or not she actually has the natural charm and grace to pull it off.
Moderate Magical Ability: When activated, she can decipher up to two languages of the player's choosing. These languages are in addition to the common tongue and the Diamond house language.
Strong Magical Ability: When activated, she can cast a lie-detector spell on a card of any suit and of a rank lesser or equal to her own, once per day. Cards of equal rank would be aware of the spell, but cards of lesser rank would not.
Powerful Magical Ability: When activated, she can fly for up to 125 minutes. Winged Diamonds can use this ability for effortless, perfectly controlled flight.
Jack's Ability: Once per week, she can reach into a hat - any hat - and pull out a small object of minimal value that would be extremely useful to her in her present situation. This object will disappear into nothingness after ten minutes. She is also incapable of pulling weaponry from the hat. If she is trying to extract a knife to eat with, then she will find one. If she's trying to find one to stab someone with, the hat will give her a flower instead.
ID: SD378
Name: ----
Suit: Spades
Rank: Jack
Gender: Male
Animal: Mustelid (Weasel)/Horse
Region: Hisstor Wastes
Dealer: Kitty
Parents: Finistris x Osias
Notes: Oh dear...this is disturbing. This poor child was heavily affected by the Halloween favor, as was his Siamese-twin brother. He only controls the upper half of the body and cannot walk if his brother does not want to or is unconscious. He also looks disturbingly like his father's other half...ridiculously so, his face practically the man's double.
Both this child and his brother need to eat, possessing separate digestive tracts, though their stomachs are very small. He is otherwise a very good, strong Hisstor with an intensely strong connection to his family.
Basic Magical Ability: He can run up to 20mph in sprints and 20mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, he can create up to two gallons of drinking water up to two times per day.
Powerful Magical Ability: When activated, he can call forth and dismiss a small familiar that is unique to the individual.
ID: ST055
Species: Slithey Tove
Gender: Male
Notes: Once a week, this Tove is able to spit a small jet of mild acid that will eat through the first three layers of skin it touches and dislodge any hair on that surface. The acid burns horribly but can be washed off with water and will not leave lasting effects, even the hair will grow back after two days.
Jack's Ability: Once per day, he is able to heal bone fractures he or his 'twin' receive over the course of ten minutes. Severe breaks can be healed to fractures over the course of thirty minutes and then completely healed the following day, if they can be healed at all. If the child is interrupted in the midst of a healing, the fracture will snap again and this time splinter. He can only heal bone breaks on his attached sibling and himself
ID: SD379
Name: ----
Suit: Diamonds
Rank: Ten
Gender: Male
Animal: Horse
Region: Lowlands
Dealer: Kitty
Parents: Finistris x Osias
Notes: Oh, heavens! This poor child was hit hard by the Halloween favor...though he seems to have fared better than some in how it affected him. True, he is still stuck as the "rump", but he controls the entire lower half of the body and has his own Suit, Rank, and abilities. As per the favor, his skull is free from any skin or flesh, though this won't be much of an issue with this family, though he can speak, eat, see, and sleep without any issue, not even drooling. His voice is low, clipped, and has a mild Hisstor accent, though he is purely Lowland. He was quite literally born highly intelligent and as advanced as an adult. He expressed his name to his parents as he chose it, "Boston", and he is rather peeved at his twin for being so young, though he cares for him and would make his best attempt to maul any that would harm him. He and his sibling are split down the middle and have separate Suits and Realms. What they bred depends on who is mating at the time and whether this child decides to take possession of the lower half at the "wrong" moment. When using his flight ability, this poor child can only lift himself off of the ground, leaving his twin to drag along behind him.
Basic Magical Ability: He can act charismatic and persuasive at times, whether or not he actually has the natural charm and grace to pull it off.
Moderate Magical Ability: When activated, he can decipher up to two languages of the player's choosing. These languages are in addition to the common tongue and the Diamond house language.
Strong Magical Ability: When activated, he can cast a lie-detector spell on a card of any suit and of a rank lesser or equal to his own, once per day. Cards of equal rank would be aware of the spell, but cards of lesser rank would not.
Powerful Magical Ability: When activated, he can fly for up to forty-five minutes. Winged Diamonds can use this ability for effortless, perfectly controlled flight.
ID: SD380
Name: ----
Suit: Spades
Rank: Nine
Gender: Male
Animal: Vermin (Rat)
Region: Hisstor Wastes/Lowlands
Dealer: Kitty
Parents: Finistris x Osias
Notes: What an interesting and...oddly haunting mix! This child has an unusual amount of grace and beauty, his limbs longer than most Rats and his tail almost prehensile. He cannot speak aloud, but can communicate telepathically over a distance of 50 feet or less. He sees perfectly clearly and seems to enjoy the smell of decay. He has a small amount of Lowland rot at the base of his throat that is nearly invisible, but could grow worse as he ages.
Basic Magical Ability: He can run up to 40mph in sprints and 10mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, he can create up to one gallon of drinking water up to five times per day.
--------------------------------------------------------------------
Wishing Well pick-ups!
Jenn!
ID: SD394
Name: ----
Suit: Spades
Rank: Jack
Gender: Male
Animal: Bird (Corvid)
Region: Torquehelm/Forest of Kahmden/Tulgey Woods
Dealer: Jenn
Parents: Calia x Parzifal
Notes: What a beautiful mix! Any parent should be proud, especially with that adorable little tail and minimal binding. His wings may seem a bit over-large, but it will help him become a glider as he ages.
Basic Magical Ability: He can run up to 25mph in sprints and 10mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, he can create up to two gallons of drinking water up to four times per day.
Powerful Magical Ability: When activated, he can call forth and dismiss a small familiar that is unique to the individual
ID: MR047
Species: Mome Rath
Gender: Female
Notes: Once a week, this little Mome is able to vomit up a small spark that instantly finds its summoner. This little spark allows the summoner to use any one spell twice in one day, even if the ability would normally prohibit this action.
Jack's Ability: Once a week, he is able to see a person glowing brightly red for a full ten seconds if they are lying. If he so chooses, he can at that time, whisper the words "show them", and the person in question will actually glow red, with tiny maroon words reading "liar" written all over their bodies for a full ten minutes.
Dark!
Iskra!
Notes: The well decided to push her to her Biped form in order for the Tove's spell to be more easily cast.
ID: ST054
Species: Slithey Tove
Gender: Female
Notes: This Tove is completely and utterly bound to its owner and, yes, summoner. This SD is now officially the first ever non-Spade to be able to summon a Tove or Mome. Whenever she likes she can call forth or dismiss this familiar by calling out the name she gives it and snapping the fingers on each hand in tandem. Once summoned, this Tove will writhe affectionately all over its master and cast a soft glow from its markings. This glow heals all forms of rot on Iskra completely. She only needs it once a week, but can do so as often as she likes without ill effects. This glow will also temporarily relieve the pain of rot for other Lowlanders, though it will not cure it unless they have slept with her. The Tove is also capable of using this same glow to heal any bone fractures Iskra may receive, though non-rot flesh wounds seem to confuse her to the point of being unhelpful with them.
---------------------------------------------------------------------
Surprises!!!!! Some of them, I'll get the rest when I have more time. <3
Bee!
Well, his babies aren't done yet, and I know you didn't buy it...
But I just couldn't let you go on living without knowing what Iphis looks like now...so here, for Zeev to feast his eyes, is his glorious little mate. <3
Greenie!!
Pale's dick is everywhere...this does not necessarily please me because I have to see it all the time, but it did make some nice things. <3
Xenon chooses first, Greenie gets the others.
Pale/Vessie Babies:
ID: SD384
Name: ----
Suit: Hearts
Rank: Four
Gender: Female
Animal: Mustelid (Ferret)
Region: Raemblen Bog/Forest of Kahmden
Dealer: Greenie
Parents: Apocalypse x Vessatha
Notes: Her mask is more necessary for her than it is for most. She nearly died at birth, only some quick, innovative thinking on the part of the midwife saved the child at all until a mask was made for her. As a result, she is a bit loopy and hallucinates every few hours or so. Removing the mask will kill her within an hour unless it is placed back on, while off; she will have vivid, lucid, nightmares about anything and everything. She is a very good girl though, and enjoys rules...to the letter.
Basic Magical Ability: She can ignore moderate amounts of pain for up to an hour.
ID: SD385
Name: ----
Suit: Clubs
Rank: Seven
Gender: Male
Animal: Feline (Caracal)/Mustelid (Ferret)
Region: Raemblen Bog/Forest of Kahmden
Dealer: Xenon
Parents: Apocalypse x Vessatha
Notes: Whoa! Look at the neck on this little monster! He fared better than his sister without a mask until one was crafted, but it gave him slight neural damage that gives him that almost feral stare. He has a difficult time with reading and his speech his slightly slurred and sibilant, though other than that he is fully intelligent and capable. He can remove the mask for up to ten hours at a time, and while he is breathing freely, he will have lucid and rather fun hallucinations.
Basic Magical Ability: He can go two days without needing to sleep.
Moderate Magical Ability: When activated, he can carry up to 100 lbs of extra weight for 24 hours straight, one day per week. He is left feeling tired and somewhat drained for the 24 hours following that period.
ID: SD386
Name: ----
Suit: Spades
Rank: King
Gender: Male
Animal: Mustelid (Ferret)/Feline (Caracal)
Region: Forest of Kahmden/Raemblen Bog
Dealer: Greenie
Parents: Apocalypse x Vessatha
Notes: Oh...wow! This little beauty was born with his Biped form! What luck, hopefully it balances out his horrible mutation. He has inherited his father's hand "issue", except that this child's do not return to a normal size...ever. He must use them to balance and they are too heavy to lift over his head. Though he is a quick runner with their help.
Basic Magical Ability: He can run up to 40mph in sprints and 15mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, he can create up to two gallons of drinking water up to four times per day.
Powerful Magical Ability: When activated, he can call forth and dismiss a small familiar that is unique to the individual.
ID: ST056
Species: Slithey Tove
Gender: Female
Notes: When summoned, this Tove will fight viciously, incapable of feeling wounds, which it will heal upon being unsummoned. (Though if its head is crushed it will die, permanently.) It is able to breathe small jets of fire every few seconds and can only be summoned once a day.
Jack's Ability: Once per week, he is able to cause the joints in another person's hands, wings, or forelimbs (should they possess any) to swell up with a painful bout of arthritis. This will make it extremely difficult for them to manipulate anything with these limbs and nearly impossible for birds to fly. The swelling lasts for up to ten minutes and then slowly eases after another ten until the joints are back to their normal size.
King's Ability: Once per month, he is able to summon up a spirit of overwhelming suit pride within a group of up to thirty individuals, whatever their suits may be. This will cause them to look on Cards of any other suit with a sense of either pity or disdain and will make them far more likely to agree to the requests of an individual of the same suit. The influence will last for up to half a day and will fade slowly, leaving the affected individuals bewildered in its wake and wondering what had spurred them to such an excess of spirit.
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Satra! At long last, right?
Ku!!!
I wanted to celebrate your return to life and try to help you feel better, so here is a picture early. <3
Iggy/Dre Baby:
ID: SD376
Name: ----
Suit: Clubs
Rank: Jack
Gender: Female
Animal: Cow/Bird (Falcon)
Region: Corvistowne/Highlands
Dealer: Kasatsu
Parents: Ignatius x Dierdre
Notes: Though incapable of flight, her wings add an air of oddly majestic beauty to this strange hybrid. Her horns are an odd mutation and many will wonder if she is male upon first sight, though her face will show that she is, rather, female. She is a chemical Corvistowneian, highly interested in the properties of liquids and how they can be fused with flesh.
Basic Magical Ability: She can go three days without needing to sleep.
Moderate Magical Ability: When activated, she can carry up to 85 lbs of extra weight for 24 hours straight, one day per week. She is left feeling tired and somewhat drained for the 24 hours following that period.
Strong Magical Ability: When activated, she can move or shift pewter into rough shapes. She cannot directly control more than three ounces of pewter at one time, but can mold it into any shape as if it were a liquid. It will harden again the second it leaves contact with her skin.
Powerful Magical Ability: When activated, she can communicate with another Club she is acquainted with through a pewter object that she has given to someone, though they cannot respond through the link. This works up to twenty miles away.
Jack's Ability: Once per week, she is able to manipulate enough pewter to cover one of an opponent's limbs, not including the head. The pewter will attach to the limb in a thin coating, solidifying after contact with the opponent's skin or fur, and will render the limb immobile for up to five minutes. After this time, the pewter will flake off over the course of a minute.
<3
~Nathalia