Post by Nathalia on Nov 27, 2007 17:40:44 GMT -5
*note* removed the suit, since jokers don't have them <3
ID: SD120
Name: ---
Suit: N/A
Rank: Joker
Gender: Male
Animal: Bird (Secretary)
Region: Corvistowne
Dealer: Vyn
Mutations: None
*Notes: Though he is a mechanical Corvistowneian, he has not experimented on himself, nor did his parents dare to damage their precious Joker...I wonder where they have gone....
Joker's Ability: He can bring small mechanical creations to life easily, his clockwork Mome Rath (draped in fur) is evidence of that. He can grant a semblance of sentience but cannot yet make true mechanical people...perhaps if he works a bit harder on the idea... <3
Joker's Ability: He can take on the form of any other card except for another Joker. His eyes remain the same always, however, and if he stays in another's form for more than a day, he will automatically return to his own form.
ID: 005
Species: Mome Rath
Gender: Male
Notes: This Mome Rath is made completely out of clockwork and draped in the fur of a long deceased member of its kind. It seems far more intelligent than most Mome Raths and is completely obedient.
Ability: He can spit small sparks that light fires far hotter and larger than one would expect, he can also feel no pain and burrow beneath the earth nearly instantly.
ID: SD121
Name: ---
Suit: Heart
Rank: King
Gender: Male
Animal: Mix Hyena/Wildebeast
Region: Avington/Golfam Marsh
Dealer: FP
Mutations: Short tusks
*Notes: His secret was torn form him, as evidenced by his blackened tree. He therefore doesn't consider himself to have one any longer.
Basic Magical Ability: He can ignore moderate amounts of pain for up to an hour.
Moderate Magical Ability: When activated, he gains an immediate proficiency with any weapon that he picks up. This can be activated and deactivated at will.
Strong Magical Ability: When activated, he can inflict mental pain on another card of any suit, once per day. The degree of pain is akin to that of slender fingers reaching into the others' rib cage and squeezing their organs.
Powerful Magical Ability: When activated, he can control the mind of a lesser Heart for up to one hour, once per week. The individual being controlled would know and the degree of control is total...except for the fact that all those he controls gain a small blackened tattoo of a tree on their backs.
Jack's Ability: He is immune to any and all forms of poisoning.
King's Ability: He has an extreme frightening presence and tone of voice. Even Queens feel a shiver run down their spines when they see him or hear him speak. His very presence in a room is enough to make cards of the rank Jack or lower feel utterly defeated without his attempts. This makes it extremely difficult for him to forge relationships, but serves him well in gathering followers. This ability increases or decreases as his mood changes, if he were in a rage...even the dreaded Queen of Hearts may have to leave the room in order to save face.
ID: SDR: 001
Name: ---
Rank: Jack
Gender: Male
Animal: Rabbit
Region: Corvistowne
Dealer: FP
Mutations: Mechanical Body parts
Notes: He is an incredibly charming gentleman, he is far less murderous than many Jacks and prefers to chat his victims up and take their possessions to murder...or to allow a certain friend of his to "play" with them.
Jack's Ability: He can cause the person before him to start reenacting their most recent dreams...or nightmares once per day. Watching this would be very highly entertaining...or deadly if he leaves them like that in the Tulgey Wood. The effect lasts until they have acted out the entire dream.
Jack's Ability: He can pull five things out of his top hat, whether or not they are actually there. PM me with what the five items are.
ID: SD120
Name: ---
Suit: N/A
Rank: Joker
Gender: Male
Animal: Bird (Secretary)
Region: Corvistowne
Dealer: Vyn
Mutations: None
*Notes: Though he is a mechanical Corvistowneian, he has not experimented on himself, nor did his parents dare to damage their precious Joker...I wonder where they have gone....
Joker's Ability: He can bring small mechanical creations to life easily, his clockwork Mome Rath (draped in fur) is evidence of that. He can grant a semblance of sentience but cannot yet make true mechanical people...perhaps if he works a bit harder on the idea... <3
Joker's Ability: He can take on the form of any other card except for another Joker. His eyes remain the same always, however, and if he stays in another's form for more than a day, he will automatically return to his own form.
ID: 005
Species: Mome Rath
Gender: Male
Notes: This Mome Rath is made completely out of clockwork and draped in the fur of a long deceased member of its kind. It seems far more intelligent than most Mome Raths and is completely obedient.
Ability: He can spit small sparks that light fires far hotter and larger than one would expect, he can also feel no pain and burrow beneath the earth nearly instantly.
ID: SD121
Name: ---
Suit: Heart
Rank: King
Gender: Male
Animal: Mix Hyena/Wildebeast
Region: Avington/Golfam Marsh
Dealer: FP
Mutations: Short tusks
*Notes: His secret was torn form him, as evidenced by his blackened tree. He therefore doesn't consider himself to have one any longer.
Basic Magical Ability: He can ignore moderate amounts of pain for up to an hour.
Moderate Magical Ability: When activated, he gains an immediate proficiency with any weapon that he picks up. This can be activated and deactivated at will.
Strong Magical Ability: When activated, he can inflict mental pain on another card of any suit, once per day. The degree of pain is akin to that of slender fingers reaching into the others' rib cage and squeezing their organs.
Powerful Magical Ability: When activated, he can control the mind of a lesser Heart for up to one hour, once per week. The individual being controlled would know and the degree of control is total...except for the fact that all those he controls gain a small blackened tattoo of a tree on their backs.
Jack's Ability: He is immune to any and all forms of poisoning.
King's Ability: He has an extreme frightening presence and tone of voice. Even Queens feel a shiver run down their spines when they see him or hear him speak. His very presence in a room is enough to make cards of the rank Jack or lower feel utterly defeated without his attempts. This makes it extremely difficult for him to forge relationships, but serves him well in gathering followers. This ability increases or decreases as his mood changes, if he were in a rage...even the dreaded Queen of Hearts may have to leave the room in order to save face.
ID: SDR: 001
Name: ---
Rank: Jack
Gender: Male
Animal: Rabbit
Region: Corvistowne
Dealer: FP
Mutations: Mechanical Body parts
Notes: He is an incredibly charming gentleman, he is far less murderous than many Jacks and prefers to chat his victims up and take their possessions to murder...or to allow a certain friend of his to "play" with them.
Jack's Ability: He can cause the person before him to start reenacting their most recent dreams...or nightmares once per day. Watching this would be very highly entertaining...or deadly if he leaves them like that in the Tulgey Wood. The effect lasts until they have acted out the entire dream.
Jack's Ability: He can pull five things out of his top hat, whether or not they are actually there. PM me with what the five items are.