Post by Nathalia on Dec 19, 2007 1:46:11 GMT -5
ID: SD151
Name: Marie
Suit: N/A
Rank: N/A
Gender: Female
Animal: Feline/Serpent
Region: Highlands
Dealer: Jenn
*Notes: She Has no actual rank or suit as she is a summoned weapon, but she will act as though she is a Queen of Hearts, which is how she sees herself. She has the mindset of a twelve year-old and as she is not truly a living creature, she may never breed.
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Contest Pick-ups:
1st place: Itsover9000:
ID: SD152
Name: ---
Suit: Hearts
Rank: Eight
Gender: Female
Animal: Canine (Coyote)
Region: Reamblen Bog
Dealer: ---
*Notes: She suffers from extreme paranoia; her masks filtering system was not enough for her to keep her mind safe in her opinion, so she added on thick tubes connected to tanks of bog air. She also has an odd webbing mutation from her armpits to halfway down her forelegs, this does not impede her ability to run, though other Bog dwellers may find it oddly attractive...
Basic Magical Ability: She can ignore moderate amounts of pain for up to an hour.
Moderate Magical Ability: When activated, she gains an immediate proficiency with any weapon that she picks up. This can be activated and deactivated at will.
Strong Magical Ability: When activated, she can inflict mental pain on another card of any suit, once per day. The degree of pain is equivalent to that of a thick splinter digging into the eyelid. If this is forced on another for more than two minutes straight, the victim will feel as though their eye has been pierced and may even see stars. She will, however, pass out directly after that, leaving her vulnerable if the victim should become angry.
Item:
Notes: This thick blue liquid is to be used in breedings :it can only be used once and will have the following effects:
- A 50% chance of having albino children.
- Guaranteed three children or more.
- All children will be mixed breeds.
- At least one child will be mixed Realm (If applicable)
- One child will receive a heavy mutation.
- One child will receive a minor mutation.
2nd place: Xenon:
ID: SD153
Name: ---
Suit: Spades
Rank: Eight
Gender: Male
Animal: Bat (Fruit)
Region: Solandria Glacier (huh, lucky roll <3)
Dealer: ---
*Notes: The membranes of his wings are covered in a thick layer of fuzz that traps the oils in his skin, keeping his wings warm as well as stopping the taut skin from becoming chapped.
Basic Magical Ability: He can run up to 30mph in sprints and 20mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, he can create up to two gallons of drinking water up to two times per day.
Item:
Notes: This beautiful silver helmet is inlaid with streams of molded sapphires. It is beautifully gilt and will tingle a little when equipped. When placed on the SD will feel intensely powerful and will have the ability to see through any forms of "false" spells (ex: Many images of one person, a mirage of something, or something transfigured to look like something/someone else) and through any obscuring spells (ex: darkness spells, odd mists, false walls, invisibility spells). These effects are only available to the SD while the helmet is worn.
This item can only be equipped to one SD. Once it has an "owner" it will never again function for anyone else.
3rd place: Kari:
ID: SD154
Name: ---
Suit: Spades
Rank: Eight
Gender: Male
Animal: Vermin (Mouse)
Region: The Mid-Range
Dealer: ---
*Notes: His scar is a jagged cut across his spine, though by the clean look of his coat, he doesn't bleed himself too often. His small, thick mane is seen as highly attractive to most other Mid-Rangers.
Basic Magical Ability: He can run up to 20mph in sprints and 10mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, he can create one gallon of drinking water up to two times per day.
4th place: Sera:
Item:
Notes: This beautiful apple appears to be made of glass, though it has a gorgeous pale blue liquid inside that glitters slightly in the light. It could be gotten out through a small hole in the bottom. The hole is covered in hardened and sanded wax, over a cork.
This liquid is to be used only once and in a breeding, it will have the following effects:
- A glass adornment on one child.
- A mane mutation for two children.
- At least one guaranteed mixed Realm, 50% chance for another two.
5th place: Nyx:
Item:
This lovely silver collar is studded with sapphires that almost seem to glow in low light. It has fine sliver thread streamers dangling from it that would nicely accentuate almost anyone. When an SD puts this on, they will find to their surprise that they cannot ever remove it, they will also feel a strange tingling sensation. This necklace will allow the SD who wears it to walk through one wall or door, once per week.
Name: Marie
Suit: N/A
Rank: N/A
Gender: Female
Animal: Feline/Serpent
Region: Highlands
Dealer: Jenn
*Notes: She Has no actual rank or suit as she is a summoned weapon, but she will act as though she is a Queen of Hearts, which is how she sees herself. She has the mindset of a twelve year-old and as she is not truly a living creature, she may never breed.
---------------------------------------------------------------------------
Contest Pick-ups:
1st place: Itsover9000:
ID: SD152
Name: ---
Suit: Hearts
Rank: Eight
Gender: Female
Animal: Canine (Coyote)
Region: Reamblen Bog
Dealer: ---
*Notes: She suffers from extreme paranoia; her masks filtering system was not enough for her to keep her mind safe in her opinion, so she added on thick tubes connected to tanks of bog air. She also has an odd webbing mutation from her armpits to halfway down her forelegs, this does not impede her ability to run, though other Bog dwellers may find it oddly attractive...
Basic Magical Ability: She can ignore moderate amounts of pain for up to an hour.
Moderate Magical Ability: When activated, she gains an immediate proficiency with any weapon that she picks up. This can be activated and deactivated at will.
Strong Magical Ability: When activated, she can inflict mental pain on another card of any suit, once per day. The degree of pain is equivalent to that of a thick splinter digging into the eyelid. If this is forced on another for more than two minutes straight, the victim will feel as though their eye has been pierced and may even see stars. She will, however, pass out directly after that, leaving her vulnerable if the victim should become angry.
Item:
Notes: This thick blue liquid is to be used in breedings :it can only be used once and will have the following effects:
- A 50% chance of having albino children.
- Guaranteed three children or more.
- All children will be mixed breeds.
- At least one child will be mixed Realm (If applicable)
- One child will receive a heavy mutation.
- One child will receive a minor mutation.
2nd place: Xenon:
ID: SD153
Name: ---
Suit: Spades
Rank: Eight
Gender: Male
Animal: Bat (Fruit)
Region: Solandria Glacier (huh, lucky roll <3)
Dealer: ---
*Notes: The membranes of his wings are covered in a thick layer of fuzz that traps the oils in his skin, keeping his wings warm as well as stopping the taut skin from becoming chapped.
Basic Magical Ability: He can run up to 30mph in sprints and 20mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, he can create up to two gallons of drinking water up to two times per day.
Item:
Notes: This beautiful silver helmet is inlaid with streams of molded sapphires. It is beautifully gilt and will tingle a little when equipped. When placed on the SD will feel intensely powerful and will have the ability to see through any forms of "false" spells (ex: Many images of one person, a mirage of something, or something transfigured to look like something/someone else) and through any obscuring spells (ex: darkness spells, odd mists, false walls, invisibility spells). These effects are only available to the SD while the helmet is worn.
This item can only be equipped to one SD. Once it has an "owner" it will never again function for anyone else.
3rd place: Kari:
ID: SD154
Name: ---
Suit: Spades
Rank: Eight
Gender: Male
Animal: Vermin (Mouse)
Region: The Mid-Range
Dealer: ---
*Notes: His scar is a jagged cut across his spine, though by the clean look of his coat, he doesn't bleed himself too often. His small, thick mane is seen as highly attractive to most other Mid-Rangers.
Basic Magical Ability: He can run up to 20mph in sprints and 10mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, he can create one gallon of drinking water up to two times per day.
4th place: Sera:
Item:
Notes: This beautiful apple appears to be made of glass, though it has a gorgeous pale blue liquid inside that glitters slightly in the light. It could be gotten out through a small hole in the bottom. The hole is covered in hardened and sanded wax, over a cork.
This liquid is to be used only once and in a breeding, it will have the following effects:
- A glass adornment on one child.
- A mane mutation for two children.
- At least one guaranteed mixed Realm, 50% chance for another two.
5th place: Nyx:
Item:
This lovely silver collar is studded with sapphires that almost seem to glow in low light. It has fine sliver thread streamers dangling from it that would nicely accentuate almost anyone. When an SD puts this on, they will find to their surprise that they cannot ever remove it, they will also feel a strange tingling sensation. This necklace will allow the SD who wears it to walk through one wall or door, once per week.