Post by Dark on Jan 27, 2008 0:08:02 GMT -5
ID: SD182
Name: Iskra (Slavic for "sparks")
Suit: Diamonds
Rank: Jack
Gender: Female
Animal: Reptile (Gecko)
Region: Lowlands
Dealer: Dark
Note1:
The well decided to grant her wish, curing her of rot (with the help of her new Tove).
Note2: This Card has also received an...interesting mutation. Five stones have grown out of each front leg. They are harder to break than her bones and can only be cracked by magical weapons. They shine a brilliant, glowing gold from within and her eyes have changed to match, looking like liquid fire. If she stares too intently at someone, they can hear her eyes sizzling...
Bipedal:
Basic Magical Ability:
She can act charismatic and persuasive at times, whether or not she actually has the natural charm and grace to pull it off.
Small Ability:
The fur on their paws can now become utterly, silky soft at will, it takes no concentration and they can change it back to their normal texture whenever they desire. If they go to touch another SD, the other will find themselves being calmed slightly, even if they were horrendously angry, though not completely. And they will have a very hard time telling the SD to stop touching them with those silky paws.
..........Addition:] Cards ranked Jack or lower, when touched by this SD, now feel entirely at home. They may not trust her completely, but they are comfortable in her presence and feel as though they've known and liked her all their lives. This spell will last up to 24 hours, and may cause the person touched to be unable to dislike her for up to 3 days afterward. Kings and Queens may be able to shake it, or become suspicious of the spell feeling, but could also succumb if swayed. Jokers see right through the entire act, no question.
Moderate Magical Ability:
When activated, she can decipher up to two languages of the player's choosing. These languages are in addition to the common tongue and the Diamond house language.
Strong Magical Ability:
When activated, she can cast a lie-detector spell on a card of any suit and of a rank lesser or equal to her own, once per day. Cards of equal rank would be aware of the spell, but cards of lesser rank would not.
..........Addition:] She is now always able to tell when a lie is being spoken to her. Body language eludes her, but if it is spoken, she knows it's a lie. Kings and Queens will still know that a spell is being used on them, but all others will be oblivious. Cards ranked 6 or lower will be forced by her mere presence, to tell the truth.
Silver Die Ability:
The silver die came up on a tiny jewel-like symbol and the following power had been granted to Iskra. She is now able to look at any other SD and see their soul quality. She can tell automatically if they are a good person and whether or not they will help him. This can cause her grief, however as it might tell her things she didn't want to know about a person. PM the Admin if she decides to use it on herself as this will trigger another part of the ability. When she uses this ability her eyes glow bright blue and look faceted like a jewel.
..........Addition:] [Iskra looked at her own soul.] Whenever she uses this ability she will forget who she is for an entire day, as will the other SD (forget who they are). After one day all of their memories will return to them, except that the other SD will never remember meeting her.
Eye Ability:
Once a week, this SD is now capable of causing any one opponent to be unable to see them for a full minute. They will still be able to smell or hear them though and anything else around them, the only thing they cannot see is the caster.
..........Addition:] The victim is now not only blind for the duration of the spell, but deaf and unable to smell as well. Touch is the only sense they will be able to rely on until the minute has passed.
Powerful Magical Ability:
When activated, she can fly for a specified period of time. Winged Diamonds can use this ability for effortless, perfectly controlled flight.
Jack's Ability:
Once a week, she is able to snap her tail off, with no pain, and force it to use her flying ability to attack an opponent for up to 2 minutes. Unless completely destroyed, it will beat and attack until the 2 minutes are up as best it can. A new tail will grow in an hour.
Kiwi Ability:
She is now able to, once a week, call forth a shot of pure light from directly above her. This light is then concentrated into a beam of pressure that she can eject from her mouth, paws, or shoulders. This light is especially powerful against Spades, causing any Spade under the Rank of King to instantly catch fire, along with being thrown backward up to 50 feet. This blast of pressure will cause most other Cards to slam backward roughly about 50 feet, Queens can fly up to 30 unless they have an incredible dodging ability or a shield, until they hit a barrier; if the barrier is close to them...they might blow through it, breaking bones in the process.
Anyone hit with this ability will have a permanent black circle burned into their fur wherever the blast hit them. This mark will ache wherever the sun is especially bright outside.
Moderate Ability:
Once a day, she is able to cause her skin to become fully coated with the glowing rock-like protrusions that cover her arms. This covering will last for half an hour and stop any spells ranked 10 or lower moderate or less, and deflect any poison based attacks.
Other Forms:
Animal