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Post by Greenie on Jan 2, 2008 22:19:29 GMT -5
ID: SD180 Name: Pascha Suit: Clubs Rank: King Gender: Male Animal: Bird (Pygmy Owl) Region: Tulgey Wood Dealer: Greenie
Notes: His parting words to someone always echo for ten seconds, though it is unclear whether that echo is in the mind of the listener or actually an echo.
Basic Magical Ability: He can go three days without needing to sleep . Moderate Magical Ability: When activated, he can carry up to 40 lbs of extra weight for 24 hours straight, one day per week. He is left feeling tired and somewhat drained for the 24 hours following that period.
Strong Magical Ability: When activated, Clubs of rank 8 and above can move or shift stone into exact models of people. These models can be as long as his bipedal arm or smaller.
Powerful Magical Ability: When activated, he can communicate with another Club they are acquainted with through touching any stone. However, he must be within a mile of where that person is and they cannot respond to his speech.
Major Power: Once per week, he can cause a person's heart to seize up for a full ten seconds, causing them to collapse to the ground until it ceases. This will leave them rather weak afterward, but in order to preform this spell he must concentrate incredibly hard, even something as small as moving will jar him and the spell will fall flat. This spell works on any Card King or Lower and Leverets and Does.
King's Ability: He is now able to cause up to two people once a month to forget a full day (or just aspects of it) of their lives. He cannot choose which day they will forget, but he can cause it to center around a specific person...they might not forget they know the person, but they could forget something integral about them. This power is very strong and causes him to feel very sick while using it, though energized by an adrenaline rush. The feeling is powerful and almost intoxicating...though the spell is hard to use.
He owns a silver watch that keeps track of any time that he has lost. It begins tracking this time the instant he loses sense of himself.
Watch Power: Once a month the watch will have the ability to shoot a jet of light into the eyes of another SD, causing an interesting reaction. The SD hit by this ray of light will fall instantly in love with the next SD they lay eyes on for one hour, doing anything they say (baring anything that would injure or threaten them, that will instantly break the spell). The owner of the watch can even use it on themselves as while the spell is in effect the sensation of dire love is akin to the ultimate high <3
Tasty Pepper: The instant this little banana pepper is touched, the victim, unless a Joker, will be overcome with the most powerful desire to eat it right then, that if they do not, or it is taken from them, they will have a full-blown screaming tantrum until it is returned to them. If it still isn't, they'll fight for it like mad until they retrieve their prize. If they can get it back before it is destroyed (if it is destroyed, PM the Admin), they will devour it at once, delighting in the taste more than anything else they have ever eaten. After this, they will realize they have gained an interesting ability. Once a day, they are able to cause Cards ranked 8 and below to become rabidly envious of other people's food. Even if their own plates are piled high, they will desire nothing of what they have, only what others are eating. (This applies even if they are sharing the same dish.) This envy will consume all train of thought and concentration for a full hour as they can think of nothing but how to plot to steal and eat the desired, coveted food. However, this ability comes at a price. The caster can, from ingesting the pepper on, only enjoy the sensation of taste once a week. The time that the taste comes to them is completely random and will last for up to three hours. All other times, food tastes like air to them, the textures becoming mildly disgusting in their blandness.
Tin Badge: This tiny tin badge looks an awful lot like that of either an official inspector, Officer of the force of any region, or Royal proclamator. The owner can put it on and instantly find themselves holding documents that will allow them entry to anywhere and anything, event or otherwise. The documents will convince any Card of their legitimacy unless what the owner is trying to get into isn't something official. (For example: This will get you into any Palace or any Palace event, invitation or no. This will NOT get you an exclusive invitation to the date The Queen happens to be having with their new paramour.) This item can be passed between people and does not have to be kept by the person who finds it, but they MUST be wearing the badge for the spell to work and the instant they take it off, they lose ALL feigned credibility. This also applies if it is stolen.
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