Post by Nako on Feb 6, 2008 18:13:36 GMT -5
There be a storm a'comin, mon.
ID: SD188
Name: Zuberi
Suit: Clubs
Rank: Queen (Started as Five)
Gender: Female
Animal: Vermin (Squirrel)
Region: Midori Beach (First one!!!)
Dealer: Nako
Notes: She has a long mane mutation that naturally grows in strands of tight swirls resembling dreadlocks. Any children she might have will have a 50% chance at inheriting this mane and her webbed feet<3
Note: Zuberi's scent is not so much of animal and sweat, but rather exhumes one that is a mixture of the scent of the ocean and the various native flowers and plants of Midori. This scent has no effects, but it merely present on her person for one to notice.
Note: Her left hand middle finger is split in two, and the hand itself is slow to move.
Potion Effects: The potion has had an incredibly odd effect on this SD's body. She now has thin, four inch long fangs protruding from her mouth. Though they aren't venomous, they will still cause quite a lot of pain if used against another. Her eyes have become entirely black, with no pupil and no iris, they do not reflect light, so they almost appear to be holes in her face as opposed to actual eyes.
Thin, strong protrusions have also sprouted from her back, resembling extra arms, though facing the wrong way, they are mildly webbed between fingers and elbow joints and can be used to glide about thirty feet, over a ledge, or to swim with. The fingers of these protrusions appear thinly covered with flesh and the arms themselves are very bony, though strong. Tipped at each elbow is a spike and a tiny skull, much like the one on the necklace. These skulls will whisper softly to her while she sleeps, making true sleep difficult for her, though she does still rest. Pouring some points into the could result in either familiars, or a deeper secret.
Notes: Her Human form has allowed her to, once a day, cause someone to fall mute for 10 seconds, by simply flicking her fingers at them. The potions have had an incredibly odd effect on her, causing her wings to remain present in her Human form. Many will find this vision of her extremely disturbing, but at the same time, the potions have given her an aura of sensuality that cannot be denied...at least not by any Clubs or Spades. Hearts and Diamonds ranked Jack and lower also fall prey to an almost immediate lust with her. They may still be a danger to her, but they will certainly think she looks ravishing.
Biped:
Human
Basic Magical Ability: She can go three days without needing to sleep.
Moderate Magical Ability: When activated, she can carry up to 100 lbs of extra weight for 24 hours straight, one day per week. She is left feeling tired and somewhat drained for the 24 hours following that period.
Strong Magical Ability: When activated, she can move or shift wet sand to her will. She can cause it to rise up in a mound up to four feet high and slam an opponent, as well as carry a pouch of dry sand with her, sprinkle it with water, and then have it slap across eyes, ears, mouth, or nose.
Powerful Magical Ability: When activated, she can communicate with another Club she is acquainted with through any sand that has come from the Midori. She must be holding the and to her heart when concentrating, and can only speak to them for up to 10 seconds. They may respond to her for that time period as well.
Jack’s Ability: Once a week, she is able to cause her claws to grow to nearly a foot long and strengthen to the point where it would take a really good crack, slam, or weapon slash to break them. They return to normal after five minutes.
King’s Ability: Once a week, she is now able to cause another Card’s abilities, for their ranking of 8 or lower, to cease functioning for a full 3 minutes.
Queen’s Ability: Once a week, she is now able to create, on the spot, a voodoo doll of an opponent. She conjures this doll either out of the air, or (if they have a summonable weapon or familiar) will call their summon or summoned weapon to her for a full minute in which they cannot resist her. She can then cause 2 injuries to the doll, weapon, or summon. This includes; breaking limbs, making a cut, or ripping out nails. She may not cause grievous injury though, as it will cause the spell to backfire on her...
Skull Boost: The skulls located on her wings are now able to detach themselves whenever they like and float along behind her as though connected to ghostly bodies, though all anyone will ever see are their skulls. These strange monsters now speak openly when they feel the need, and anyone can hear them causing intense fear in ALL Clubs but their master and any Card ranked 5 or lower.
These poor creatures were once victims of Pink Beard. His first and second mates who decided to attempt to overthrow their Club Captain, in the hopes of getting their preferred Diamond master to be captain of the ship. It didn't work very well.
The creatures are bound to serve her, as she is now the direct servant of Pink Beard, and will do as she says, if grudgingly. However, they may not have such compunctions around other people...
If asked to fight, they will throw themselves instantly at an opponent. They cannot cause much damage on their own, but flailing themselves at another's face is certainly a way to distract them. Fighting is a command that they will never hesitate to preform.
Large Ability: This Card can now create a wave of mist saturated in natural, addictive gases that swirl around the opponent thickly and obscure their vision. These gases waft upward, directly from the Cards' palms, thick, damp, and opalescently white, they cover the opponent and make them tired and dizzy.
This spell can be cast once per month and will give any opponent ranked 8 or lower hallucinations which will be described to the unfortunate once the spell is cast (PM the Admin to see exactly what they are seeing XD) The spell does not affect the caster and lasts for a full five minutes, once it dissipates, the real issue is discovered. An odd, hangover-like pain and sickness will hit the opponent...and they will discover a few days later that they are suffering extreme withdrawal symptoms. They can ignore these and lose them in two days...or feed the addiction they now have...Checkmate.
Amazing Ability: She is now able to freeze time for exactly five seconds once per day. In this time, she is the only one about her who can tell that time has topped at all (unless facing an opponent who has exceptionally strong time magic as well. With this time she can do whatever she likes but, if she takes a sample of hair, saliva, etc. from another SD...she can create a voodoo doll of them.
She can only make ten of these dolls total however (at least, as of right now) so she'll have to be finicky about whom she makes one of.
With these dolls, once per day she can do something to it such as poke it in the eye or drop it in some water. Resulting in the SD correlated to the doll to shriek in pain or suddenly become very wet for no reason. Taking off limbs or doing otherwise permanent damage is very difficult for her, and doing something so harmful to the doll might cause her to pass out (Before doing something permanent to the other person's SD, you will need to warn them, or get their permission unless in a fight. Though if you're ripping off limbs...a warning would still be nice so that the other person can decide whether they really want to be mauled or not XD <3)
Dolls made: Finistris
Blessing Ability: This SD is now able to call forth a departed soul once a month and inform it that it is to follow and assist the person she assigns it to for a small duration of time (up to one month). This spirit will be able to stop the person from dying outright, fight by using an incredibly blinding light, and whisper to them if they need help. The spirit called forth is normally random...though if one takes a liking to her it may come more often, and are normally good-natured and friendly.
When called, these spirits take on the form of a very tiny will-o-the-wisp, a ball of white light that can be dimmed to near darkness, the size of a Human palm. They cannot scry or see beyond, but they can fly as far as they like ( even if they are a little slow) and cannot be directly harmed (in turn they cannot directly hurt).
The spirit can reveal who it once was if it sees fit, once it has taken to the person it is protecting, or it could become offended and even leave before it's promised time. Though this is unlikely, they do demand respect.
They will respond to their summoner and could be called in pairs if needed, though this would rob the summoner of their voice for a week.
Small Power: She is now able to cause another's hair to fall out simply by clapping her paws together and saying the word scalp. The SD cursed will remain bald for a full month before any hair grows back in. She can cast this spell once a week.
Small Power: She is now able to cause an opponent's fingers to stick together for a full hour once a day. They will not be able to prise their fingers away from their palms until the hour is up and it will make their hands effectively useless.
Small Power: She is now able to give another SD an incredibly strong and random case of the hiccups once a week. The hiccups will be very powerful, and cause slight chest pains and inhibit their ability to speak with out sounding moronic.
Small Power: She is now able to cause any creature she desires to turn a bland and rather disgusting looking brown for an entire twenty four hours, once a week. The shade is not only disgusting looking but will feel slimy to the touch and smell like a compost heap.
Small Power: She is able to cause another SD to see images of a tall dark figure, dressed in a black cloak and hood everywhere for a solid week. She can cast this spell once a month and it is very draining for her to do. The SD affected will never be harmed by the vision as it is only a vision...but they will feel unnerved and it won't leave them alone until the week is up.
Small Power: Once a month she can "bless" another SD with a small power-boost of good luck. PM the admin when she uses this spell as it will have a die roll chance effect of giving the other SD an item, tiny power, or ....surprise <3 She can use it on herself, but only twice...ever so be careful <3.
Small Power: Once a month she can cast a curse on another SD that will cause them to dream about being on a ship at sea...caught in a horrible storm. These dreams will last for a full week and will make the affected SD's sleep patterns very horrible and patchy. They will feel overworked when they awake and drag the entire week.
Small Ability: She is now able to change her eyes about. She cannot change the fact that one eye is rolled back and useless, but she can now, close her eyes, and in 4 seconds, the actual eyeballs will switch places in her skull, allowing her to place the better eye on the better side. This is especially helpful in her Biped form, if someone sidles up next to her.
Previous [and still loved] Appearances/Forms