Post by Shinigami on Feb 14, 2008 18:49:16 GMT -5
ID: SD203
Name: Aliyah
Suit: Diamonds
Rank: King
Gender: Female
Animal: Feline (Cheetah)
Region: Selkie Lakes/Yarrow Gardens
Parents: Ceren x Iria
Dealer: Shinigami
Basic Magical Ability: She can act charismatic and persuasive at times, whether or not she actually has the natural charm and grace to pull it off.
Moderate Magical Ability: When activated, she can decipher up to two languages of the player's choosing. These languages are in addition to the common tongue and the Diamond house language.
Strong Magical Ability: When activated, she can cast a lie-detector spell on a Card of any Suit and of a Rank lesser or equal to her own, once per day. Cards of equal rank would be aware of the spell, but cards of lesser rank would not.
Powerful Magical Ability: When activated, she can fly for 15 minutes. Winged Diamonds can use this ability for effortless, perfectly controlled flight.
Jack's Ability: Once a week, she is able to mimic another Diamond's Jack's ability perfectly. It can be a Diamond she knows, or a Diamond within 50 feet of her, but not one she has not physically seen or met.
King's Ability: Once a week, she is able to cause any Card lesser than or equal to her own Rank, of the Suit of Diamonds, to lose their ability to run. They will only be capable of plodding slowly for a full 10 minutes before they return to normal.
During this time, their limbs feel painfully leaden and lifting them takes an enormous amount of energy.
Bone Whipping Spear: This incredible weapon is also quite the work of beauty.
Made from the bones of males born in the Yarrow, it is infused with a desire for revenge, though it knows not against what, and it seems to delight in the actions its master purports it to.
This spear has an incredible defensive mechanism built into its magical structure.
When it is in use, and once an opponent (only one) has been chosen by the master, the victim will find themselves unable to focus on anything in their field of vision that is NOT the spear. This spell lasts for a full five minutes and makes it virtually impossible for the victim to foresee other magical or physical attacks that my be coming their way. This part of the spell does not work on Jokers or Rabbits.
The spear has many other facets.
When swung through the air, it creates a humming sound on a subconscious level, even deaf SD and Rabbits will hear it from 100 feet away or less. This hum is mind-numbing and blocks out any other sounds they might have heard except for the master's voice. The sound also causes bones to vibrate slightly, making movement of the victim (again, only the one can be chosen) stilted and unnatural, it will not be quite as they expect it to and stumbles should be highly expected.
The spear excretes a small amount of venom once a day that, once the skin of an opponent is pierced, acts as toxic Yarrow flowers. The victim will begin to cough painfully and see double within two minutes of the puncture and their chests will tighten to the point of pain. Many will develop hives, have hair and fur fall out, and will feel completely numb around the spot where scratched. Cards ranked Jack and lower will lose their sight entirely for a full 24 hours.
The spear, once a day, can be moved at lightning speed, to a point where only Queens will be able to see it move at all. This places no exertion on the master, but can only be done for 30 seconds before they must cease and have at least a sip of water, or pass out at once.
Finally, the spear causes a victim (just the one) to hallucinate that the person they are attacking is that of their dearest friend, lover, or family member for a full 3 minutes. Through the hum, once in a while, they will hear this person's voice, it sounds frenzied and terrified to their ears.
Animal Form:
Child Image:
Name: Aliyah
Suit: Diamonds
Rank: King
Gender: Female
Animal: Feline (Cheetah)
Region: Selkie Lakes/Yarrow Gardens
Parents: Ceren x Iria
Dealer: Shinigami
Basic Magical Ability: She can act charismatic and persuasive at times, whether or not she actually has the natural charm and grace to pull it off.
Moderate Magical Ability: When activated, she can decipher up to two languages of the player's choosing. These languages are in addition to the common tongue and the Diamond house language.
Strong Magical Ability: When activated, she can cast a lie-detector spell on a Card of any Suit and of a Rank lesser or equal to her own, once per day. Cards of equal rank would be aware of the spell, but cards of lesser rank would not.
Powerful Magical Ability: When activated, she can fly for 15 minutes. Winged Diamonds can use this ability for effortless, perfectly controlled flight.
Jack's Ability: Once a week, she is able to mimic another Diamond's Jack's ability perfectly. It can be a Diamond she knows, or a Diamond within 50 feet of her, but not one she has not physically seen or met.
King's Ability: Once a week, she is able to cause any Card lesser than or equal to her own Rank, of the Suit of Diamonds, to lose their ability to run. They will only be capable of plodding slowly for a full 10 minutes before they return to normal.
During this time, their limbs feel painfully leaden and lifting them takes an enormous amount of energy.
Bone Whipping Spear: This incredible weapon is also quite the work of beauty.
Made from the bones of males born in the Yarrow, it is infused with a desire for revenge, though it knows not against what, and it seems to delight in the actions its master purports it to.
This spear has an incredible defensive mechanism built into its magical structure.
When it is in use, and once an opponent (only one) has been chosen by the master, the victim will find themselves unable to focus on anything in their field of vision that is NOT the spear. This spell lasts for a full five minutes and makes it virtually impossible for the victim to foresee other magical or physical attacks that my be coming their way. This part of the spell does not work on Jokers or Rabbits.
The spear has many other facets.
When swung through the air, it creates a humming sound on a subconscious level, even deaf SD and Rabbits will hear it from 100 feet away or less. This hum is mind-numbing and blocks out any other sounds they might have heard except for the master's voice. The sound also causes bones to vibrate slightly, making movement of the victim (again, only the one can be chosen) stilted and unnatural, it will not be quite as they expect it to and stumbles should be highly expected.
The spear excretes a small amount of venom once a day that, once the skin of an opponent is pierced, acts as toxic Yarrow flowers. The victim will begin to cough painfully and see double within two minutes of the puncture and their chests will tighten to the point of pain. Many will develop hives, have hair and fur fall out, and will feel completely numb around the spot where scratched. Cards ranked Jack and lower will lose their sight entirely for a full 24 hours.
The spear, once a day, can be moved at lightning speed, to a point where only Queens will be able to see it move at all. This places no exertion on the master, but can only be done for 30 seconds before they must cease and have at least a sip of water, or pass out at once.
Finally, the spear causes a victim (just the one) to hallucinate that the person they are attacking is that of their dearest friend, lover, or family member for a full 3 minutes. Through the hum, once in a while, they will hear this person's voice, it sounds frenzied and terrified to their ears.
Animal Form:
Child Image: