Post by Bee on Feb 14, 2008 19:14:52 GMT -5
ID: SD207
Name: Thalia
Suit: Diamonds
Rank: Queen
Gender: Female
Animal: Canine/Feline
Region: Yarrow Gardens/Corvistowne
Parents: Mnem x Minh
Dealer: Bee
Notes: She inherited Minh’s tentacles and Mnem’s crazy hair!
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Bipedal
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Basic Magical Ability:
She can act charismatic and persuasive at times, whether or not she actually has the natural charm and grace to pull it off.
Moderate Magical Ability:
When activated, she can decipher up to two languages of the player's choosing. These languages are in addition to the common tongue and the Diamond house language.
Strong Magical Ability:
When activated, she can cast a lie-detector spell on a card off any suit and of a rank lesser or equal to their own, once per day. Cards of equal rank would be aware of the spell, but cards of lesser rank would not.
Powerful Magical Ability:
When activated, she can fly for up to five minutes. Winged Diamonds can use this ability for effortless, perfectly controlled flight.
Jack’s Ability:
She can extend each tentacle out another ten feet per tentacle in order to reach or grab something. This can be done at will and as often as she’d like with no restrictions.
King’s Ability:
She can see through anything that can conceivably be thought of as a door. She cannot walk or hear through them, but she can see through them as if they weren’t even there. This also means that she might walk into them on more than one occasion.
Queen's Ability:
Once a week, she is now able to cause the floor beneath an opponent to shake violently and begin to crumble around them. Over the course of three minutes, they will be left on a thin, tiny island of ground surrounded by a gaping chasm. The caster will be walking easily about on constantly rotating pieces of earth that will not drop her. After half an hour, the ground will reform around the opponent so they can safely walk off again, if they're still alive.
Queen's Ability Boost:
For a full five minutes, she can now restrain Cards ranked Jack or lower from flying once she has activated her Queen's ability. They will not be able to fly away by magical or normal means and will feel insanely heavy and fall should they try. If they have a summon that can fly them out, then they may use it.
Small Ability:
The fur on their paws can now become utterly, silky soft at will, it takes no concentration and they can change it back to their normal texture whenever they desire. If they go to touch another SD, the other will find themselves being calmed slightly, even if they were horrendously angry, though not completely. And they will have a very hard time telling the SD to stop touching them with those silky paws.
Amazing Ability:
She is now capable of seeing some doors...they will only appear to her between the hours of midnight and four in the morning, but they will be all over the place and look like strange, carved doors in the middle of nowhere. She can pull them open and step through and they will carry her to random points in time, though the points are never more than two days in the past or two days in the future...but they can be at any time in between at the player's discretion.
She can choose to go back through the door to the time she came through from at any time...or decide to stay in this new future or alterable past.
Amazing Ability:
She now has the rather bizarre and outlandish ability to change objects into butterflies at will. Doing this more than five times a day is possible, but after five objects, she will begin to feel incredibly tired and after twenty, might faint. If she faints, people had better run as things will randomly change into butterflies, but only under this circumstance.
While this ability does not work on living objects, it does work on corpses and, to a small extent, magical abilities. Any Card attacks from Jacks or lower can be changed to butterflies if Thalia reacts quickly enough, or sees it coming. If she is surprised, tough. This spell lasts for a full five minutes before the butterfly will change back into whatever it was before, but owners beware. While a butterfly, the object does in fact, fly, so they will have to chase and recover their lost item.
This ability also works on summoned weapons, not counting them as living beings. However, the spell only lasts for thirty seconds on them.
Flask Ability:
The SD can now cause a fine yet bone chillingly cold mist to fill one room once per month for one full hour. The cold will not affect the SD casting it but will cause the opponent to shiver violently for five seconds as they adjust to it, and their limbs may begin to go numb as the hour goes on, especially if they're skinny. Glacier Dwellers may be immune to this spell though, use caution XD
Feather Ability:
Once a week, she is capable of causing her own legs and arms to scale over up to her shoulders and hips. The scales are thicker than usual and unless the attacks coming her way are magical as well as physical, they won't be able to get through her thick skin. Weapons are also ineffective unless magical. These scales last for up to an hour before vanishing.
Feather Ability Boost:
The scales that stop at her legs and arms, now also cover her entire underside and the top part of her face. They match her coloration now, whereas before they were an off, grey/blue. The scales last for up to three hours before vanishing.
Intangible Ability:
Once a day she is now able to make herself completely intangible by sending her actual body to another plane while her mind inhabits the incorporeal one left behind. Her actual body will be gone from this world for a full five minutes, then will reconstruct itself somewhat painfully back around her wherever she is. Passing through walls, trees, and people in this form is no problem whatsoever, and objects that are not magical pass directly through her without harming her. magical objects, however can still do some damage, though she cannot be caught on fire or drowned in this form.
Thief's Ability:
Once a day, she is now capable of sucking the energy right out of a person simply by staring at them and muttering let it all go.... The person she has stolen energy from will feel themselves growing weaker every second they continue to fight her, even if they have a Club's endurance or a strength-inducing spell.
She will not get any stronger, but the opponent will fall over senseless if they do not run away before a full two minutes has passed. This ability works on Cards ranked King or lower with no exceptions. Some Queens however, may be able to resist her draining ability.
This ability leaves the affected Card with magnificent headaches for a full day after they have been drained. Doing this to a person more than three times will kill them over the course of the two minutes the third time she uses it on them.
Murphy's Law Power:
Once a day, she can activate this ability and watch the fun around her unfold. All Cards withing a mile radius that are ranked Nine or lower will feel the effects without any warning. She can keep the spell going for an hour, but it does not move with her. If she casts it in one area, then flies to another, her spell for the day was spent in the previous area. This spell causes all Cards about her to suffer from extreme bad luck, they will stumble constantly, miss words in sentences randomly, walk out in the street at poor times, walk right into a bar room brawl, or sleep with the wrong person. If she is fighting someone, she can focus all of this spell's energy on the opponent instead of the surrounding area and this will cause one spell, ability, or magical weapon, the opponent has to completely backfire on themselves. Which spell this is is up to the dealer's (Bee's) choosing.
Amazing Ability:
Once every other day, she is now capable of calling forth bright, beautifully colored fireworks. Once she concentrates on them for 5 seconds, they will be activated and it does not take away from her concentration to have them about and doing what they do. These fireworks can do one of two things when called.
1. They can blow up in an opponents' face over the course of thirty seconds. The explosions are very loud and will cause partial deafness and the brightness of the light will blind them for a full 5 minutes.
2. She can grab and hurl fireworks as they explode around her. They are flung in the form of bright, colorful globs of light that hit an opponent and singe and burn on contact...
Then explode.
The explosion is usually enough to blow Cards ranked 10 and lower off their feet, though Hearts have more stamina against it. It normally gives the blinding effect for up to 10 seconds and burns a hole through the skin, sizzling into the fat, on the place of immediate impact. She is able to hurl three of these every five minutes, every other day if she does not use the other version of the power. The sound of the explosion is very loud and will deafen the opponent for up to a minute and Thalia for up to 10 seconds.
Shadow Ability:
Once a day, she is able to change the shape of her shadow, up to five times within five minutes. It can look like anything except for her own mother...it refuses to look like her for some reason...
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Other Forms
Adult:
Baby: