Post by Yuiven on Feb 28, 2008 16:40:13 GMT -5
Stats
ID: SD213
Name: Oriana
Suit: Diamond
Rank: Eight
Gender: Female
Animal: Bat (Foxwing)
Region: Torquehelm
Notes: She wears her former bindings around her neck like a scarf. The sprinkling of gold on her face and arms make it quite clear that she is no longer bound by the spirit of Torquehelm in any way. <3
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Abilities
Basic Magical Ability: She can act charismatic and persuasive at times, whether or not she actually has the natural charm and grace to pull it off.
Moderate Magical Ability: When activated, she can decipher up to two languages of the player's choosing. These languages are in addition to the common tongue and the Diamond house language.
Strong Magical Ability: When activated, she can cast a lie-detector spell on a card off any suit and of a rank lesser or equal to her own, once per day. Cards of equal rank would be aware of the spell, but cards of lesser rank would not.
Rainbow: This SD or Rabbit is now able to cause rainbows to rise gently from the ground in a misty haze for a full minute once a week.
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Basic Information
Bats: Bats are difficult to locate in any Realm, though they turn up every now and then. They tend to be wiry and thoughtful, soaring wherever they like, night or day. They normally appear in the form of fruit bats, foxwings, and vampire.
Eight-Nine: Eights and Nines are seen as the well-to-do "middle class" citizens and feel that they are on pretty much the same level as their neighboring Fives, Sixes, and Sevens. Some Nines tend to get ambitious, seeing as the "upper class" of Ten is so tantalizingly close to them. They are sometimes hired as secretaries and other non-labor-intensive jobs within the Courts; many also have the freedom to become heads of trading businesses or popular entertainers.
Diamonds: The Fang As a rule, Diamonds are uncommon but not too difficult to come by. They are on the upper end of society due to their color, with practically no stigmas against them. A Diamond has respect in society naturally; even if its number is of the lower cast, the fact that it is a Diamond will lift it above the other "lower" cards. Being born as a Diamond is a celebrated event and the child will probably have a happy life regardless of realm or parentage.
The Diamond symbol, the Fang, refers to their cunning and sharp, biting turns of phrase. Their uncanny intelligence and tendency toward snideness and power gives the Suit a reputation for being fangy. The fang is also normally represented a as serpent’s fang; due to their knack with charisma and bribery, they usually revel in their snake-like stereotype.
Basic Magical Ability: All Diamonds can act charismatic and persuasive at times, whether or not they actually have the natural charm and grace to pull it off.
Torquehelm: Residents are usually black with purple highlights and/or socks, white wing-like markings on their backs, and purple or black eyes.
Torquehelm is a rather dark place. Due to its placement near the Tulgey Wood, there isn't much sunlight or moonlight, only a constant overcast gray light that causes the streetlights to be on almost always. An odd aura surrounds the place, and many feel a sense of depression upon entering. The members of Torquehelm are known for their odd habit of binding; they are said to do so because they hope it will lift the curse that they feel lies upon their land. Each resident of the realm is bound in some way, shape, or form, the most popular being chains or blindfolds. They tend to be intelligent and quick mentally, but difficult to deal with because of the downtrodden mood, though they are still widely accepted in Courts and are sometimes made confidants to those in power. The land of Torquehelm does not produce much in the way of items to trade, though there are rich deposits of precious metals and iron. Torquehelms will often stick to themselves rather than find someone from another Realm whose personality may be too different from their own to deal with, though those who are dissatisfied with their lot in life will often do anything possible to find a mate from a different Realm. Residents of Torquehelm do not have to be bound all of their lives. Through their interactions, some manage to "free" themselves from their bindings and even their mental tie to the depression, though this is very hard to do and most are unwilling to even try. Freeing oneself can sometimes cause the wing markings to disappear, or even a splash of gold coloration to mix itself into the fur or feathers. Removing a Torquehelm's binding without their consent or when they are having second thoughts can lead to extreme mental trauma or even the death of the individual. They are bound to their own bindings and the mentality of the land. Some who try to "snap" their friends out of it inadvertently make them worse.
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Current Forms
Bipedal
Animal