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Post by FlyingPanther on Mar 7, 2008 22:18:41 GMT -5
ID ♥ SD121 Name ♥ Adam Suit ♥ Hearts Rank ♥ King Gender ♥ Male Animal ♥ Hyena/Wildebeast Region ♥ Avington/Golfam Marsh NotesHis secret was torn form him, as evidenced by his blackened tree. He therefore doesn't consider himself to have one any longer. He has a mutation, in the form of his small tusks protruding from his lower jaw. AbilitiesBasic Magical AbilityHe can ignore moderate amounts of pain for up to an hour. Moderate Magical AbilityWhen activated, he gains an immediate proficiency with any weapon that he picks up. This can be activated and deactivated at will. Strong Magical AbilityWhen activated, he can inflict mental pain on another card of any suit, once per day. The degree of pain is akin to that of slender fingers reaching into the others' rib cage and squeezing their organs. Powerful Magical AbilityWhen activated, he can control the mind of a lesser Heart for up to one hour, once per week. The individual being controlled would know and the degree of control is total...except for the fact that all those he controls gain a small blackened tattoo of a tree on their backs. Jack's AbilityHe is immune to any and all forms of poisoning. King's AbilityHe has an extreme frightening presence and tone of voice. Even Queens feel a shiver run down their spines when they see him or hear him speak. His very presence in a room is enough to make cards of the rank Jack or lower feel utterly defeated without his attempts. This makes it extremely difficult for him to forge relationships, but serves him well in gathering followers. This ability increases or decreases as his mood changes, if he were in a rage...even the dreaded Queen of Hearts may have to leave the room in order to save face. OffspringNone Yet Forms
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Post by FlyingPanther on May 16, 2008 0:53:58 GMT -5
Please Note: The information listed below is extra information concerning this character's stats. While this may be used for reference or for a detailed look into the characters personality, in no way does that mean that this is exactly how the character thinks or acts. The information could be completely inaccurate. Please take that into consideration when you are looking for information about this character before you roleplay with them.Hearts: The Claw [/u] Hearts are a bit rarer in society, and are also the most revered. For parents to receive a Heart as a child is a blessing and a delight, as the child will probably bring them power that they do not have. The ferocity and short temper of the Suit is legendary, but not necessarily true for all in the Suit. Hearts have a tendency towards recklessness and wildness in their actions, though their ability to muster power at the snap of their fingers is most assuredly true and remarkable. It serves them well as the most feared and respected of the Suits. The symbol of the Hearts, the Claw, is most fitting, as there is nothing more brutal than to be hit in the face with something sharp; be it their wit, their magic, or their fist, the experience won't be pleasant. Hearts tend to delight in the fact that they are represented as ruthless and unkind. Some of them feel that power cannot truly be gained with kindness, though others resent the fact that their friendships are all superficial and that their lovers are all two-faced. They may attempt to make themselves seem different. King[/u] Kings are usually delighted to remain Kings. They are of the second highest ranking and not many people attempt to kill or misplace them. King is a title of office, much like Queen and Jack, and both males and females can be deemed Kings. They must be attached to a Queen in order to be an actual part of a Court. Kings are usually nicknamed "consorts" because of how closely they follow the Queen and how hard they work to earn their favor. While it is true that the King's infatuation with the current Queen of their following can lead to intimate relationships and that most Kings like to present themselves in a sensual fashion, many are just advisers and friends. Hooved MammalsThe Hoofed Mammals are a bit harder to find about the countryside than some of the other breeds. They tend to stay away from watery Realms and favor hard-packed ground over which they are excellent sprinters. They are usually in the forms of deer, horses, and gazelles, though others have been spotted. Avington and Golfam MarshResidents are usually emerald green with cream and pale blue winding across their spine in a tree-like marking. They often sport antlers. The inhabitants of Avington are regarded as being beautiful by most other realms. Even the Lowlanders find themselves envious of the delicate appearance. Avington is a heavily forested region, deep and secret; few who are not of Avington have ever been able to see their actual city. It is hidden deep within the heart of the trees. Each Avington dweller possesses one secret; they will not divulge it unless they feel they have to, but they may tell their mates or close friends. If the secret is pulled from an Avington unwillingly, the tree on their back will become blackened and dead. Residents are usually pale beige with dark green and dark brown blotchy markings. They almost always have webbed feet. Golfam Marsh is unlike it's counterpart, the Josiggy Marsh, in the way that most tend to get lost or lose their lives inside. It is a dangerous place and the dwellers don't usually go out of their way to make it safer for anyone besides themselves. Uniformly dark and damp, any dry land is a treasured commodity in the Marsh. Trees grow closely together and block the sun in many places. The Golfam Marsh has driven a few questers mad and has been rumored to contain dark, terrible secrets. Some fear this land even more than the Hisstor Wastes. [/center]
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Post by FlyingPanther on May 16, 2008 0:55:14 GMT -5
No Art Done By Myself Yet
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