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StatsID: SD171
Name: Thyme
Suit: Clubs
Rank: King
Gender: Female
Animal: Canine (Wolf)
Region: Highlands
Parents: Kazifel x Femi
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Notes- Dead Lunar Moth -
That moth rubbed off onto her skin, patterning her like a Luna moth. Her tail had also sprouted four thick, fuzzy feelers. They smell extremely well and give her almost a sixth sense. Sneaking up on her is nearly impossible. Smacking, patting, or hugging her also causes a small cloud of dust to arise. This dust, when inhaled, makes people sleepy and dizzy for five full minutes.
- Cursed Claws -
Thyme's own claws have been cursed by Meecha. In order to cause the curse to cease, she would have to remove all of her fingers and toes, permanently. Finding out the cause of the curse is nigh on impossible and either an Esterberry well versed in curses or an exceedingly experimental Corvie would be called needed. After three weeks, she may begin to notice mild effects of something being off with her body, though it will likely take her years to figure out exactly what. Her body is now aging at three times the normal speed. This rapid aging will not stop until all of her claws are removed, or she dies. As the curse goes on, she will find that it also disallows her to carry a child to term, as it would overage in utero and die long before it could be born in an extremely painful miscarriage. She is still able to father children should she choose, but the child will be oddly affected by the curse...
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Abilities- Basic Magical Ability -
She can go three days without needing to sleep.
- Moderate Magical Ability -
When activated, she can carry up to 60 lbs of extra weight for 24 hours straight, one day per week. She is left feeling tired and somewhat drained for the 24 hours following that period.
- Strong Magical Ability -
When activated, she can move or shift gold the size of her palm or smaller into tiny, intricate decorations.
- Powerful Magical Ability -
When activated, she can communicate with another Club she is acquainted with through one of the objects she has made out of gold that she has given to someone. It basically acts as a walkie-talkie to them for mental communication. They are able to speak with one another through these objects.
- Jack's Ability -
She is immune to any and all poisons, with the exception of mercury.
- King's Ability -
Once per day, she can magically seal shut the mouth of one person. Twenty-four hours later, their mouth would open again. She cannot use it on the same person twice in a row, so she must wait a day before using it on them again after it wears off.
- Small Ability -
Once per day, she can remove any impurities from one cup of water and have the contents in her hand or paw to do with as she will.
- Moderate Ability -
She is now able to cause other people to think they are another species for an entire hour. She can pick any species she wants, even hybrids, and then just leave them to stand there, confused for an hour. The spell easily affects Jacks and lower, but as of now, Kings and higher can shake her ability off, or simply won't be affected at all.
- Moderate Ability -
She is now able to cause a person to communicate only by singing. Her saliva carries this property and she need only lick or nip someone for the spell to take effect. For a full hour, they will only be able to communicate through song... though they may not realize they're doing it... getting them quite a few looks as they go, though they won't understand why. There is a slight downside to this... her saliva carries this property... meaning if she kisses someone, well... it affects them too.
- Moderate Ability -
Once a week, she is able to force one SD or Rabbit to tell her an absolute truth. By focusing on the person and muttering "Speak" while tapping some part of them lightly with her forefinger, she will be able to activate the spell. She must then ask a rather specific question, and they will answer either all, or a part of it, depending on their level of ability to concentrate around it.
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Forms- Biped -
- Animal -
- Baby -