Post by Nathalia on Mar 22, 2008 21:53:25 GMT -5
ID: SD217
Name: ----
Suit: Spades
Rank: Eight
Gender: Female
Animal: Bird (Kiwi)
Region: Midori Beach
Dealer: Waterlily
Notes: Her tiny wings are useless as appendages but her feet are incredibly strong, as are her neck muscles.
Basic Magical Ability: She can run up to 40mph in sprints and 30mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, she can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should she look at a moderate to bright light with this ability activated, however, she will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, she can create up to one gallon of drinking water up to two times per day.
This SD was previously owned, but never played. She's come to find a much better home with you and comes with an extra small power as a result. Have fun!
ID: SD115
Name: --
Suit: Hearts
Rank: Five
Gender: Female
Animal: Canine
Region: Golfam Marsh
Dealer: Veracious
Mutations: Long thin tail
*Notes: She appears much more amicable than most Golfam residents...who knows what she's really like though. A Heart from the Golfam Marshes is also extremely odd.
Basic Magical Ability: She can ignore moderate amounts of pain for up to an hour.
Moderate Magical Ability: When activated, she gains an immediate proficiency with any weapon that she picks up. This can be activated and deactivated at will.
Small Power: She is able to cause any patch of ground into mud once a month. It must be natural ground and must be a form of dirt or sand (ie: She cannot do this in a building or on stone) and the spell will change a four foot patch, under another SD or just on its own, into a two foot deep pit of mud.
Name: ----
Suit: Spades
Rank: Eight
Gender: Female
Animal: Bird (Kiwi)
Region: Midori Beach
Dealer: Waterlily
Notes: Her tiny wings are useless as appendages but her feet are incredibly strong, as are her neck muscles.
Basic Magical Ability: She can run up to 40mph in sprints and 30mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, she can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should she look at a moderate to bright light with this ability activated, however, she will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, she can create up to one gallon of drinking water up to two times per day.
This SD was previously owned, but never played. She's come to find a much better home with you and comes with an extra small power as a result. Have fun!
ID: SD115
Name: --
Suit: Hearts
Rank: Five
Gender: Female
Animal: Canine
Region: Golfam Marsh
Dealer: Veracious
Mutations: Long thin tail
*Notes: She appears much more amicable than most Golfam residents...who knows what she's really like though. A Heart from the Golfam Marshes is also extremely odd.
Basic Magical Ability: She can ignore moderate amounts of pain for up to an hour.
Moderate Magical Ability: When activated, she gains an immediate proficiency with any weapon that she picks up. This can be activated and deactivated at will.
Small Power: She is able to cause any patch of ground into mud once a month. It must be natural ground and must be a form of dirt or sand (ie: She cannot do this in a building or on stone) and the spell will change a four foot patch, under another SD or just on its own, into a two foot deep pit of mud.