Post by Nako on Oct 17, 2008 23:59:33 GMT -5
ID: SD292
Name: Karrock
Suit: Hearts
Rank: King
Gender: Male
Animal: Bird (Eagle)/Reptile (Snake)
Region: Highlands/Selkie Lakes
Parents: Zane x Lokelani
Dealer: Nako
Notes: An incredibly odd mix, this Card is terrifyingly close in appearance to a mythical Cockatrice, most seeing him will either bolt, or look immediately for his Suit and Rank symbols...any who don't are either stupid or fools. His voice is scarily musical and light.
Soft Red Coat: This red coat flares slightly at the bottom and appears to be made of fine, soft, suede. It tingles a bit when first placed on and after a full day has passed, the SD will find that they have long, fine red tassels dangling from their ears and some bits of their hair if they have any. If they have neither then the tassels will usually fall lightly from their spine down their back. These tassels aren’t too out of the ordinary looking, and very elegant and refined looking.
Baby:
Basic Magical Ability: He can ignore moderate amounts of pain for up to twenty minutes.
Moderate Magical Ability: When activated, he gains an immediate proficiency with any weapon that he picks up. This can be activated and deactivated at will.
Strong Magical Ability: When activated, he can inflict mental pain on another card of any suit, once per day. The degree of pain is akin to having each of your extremities slowly crushed under an extraordinarily heavy weight from the ends inward.
Powerful Magical Ability: When activated, he can control the mind of a lesser Heart for up to one hour, once per week. The individual being controlled would know and the degree of control would be almost perfect, with the exception of the fact that when he is in possession of someone, their eyes turn to stone. They can still move as he directs them as though they can see, but their eyes are quite clearly made of gray stone.
Jack’s Ability: He is immune to any and all poisons except for alcohol.
King’s Ability: Once per week, he is able to level his gaze at a character and temporarily turn them to stone. They will only be stone for thirty seconds, but during this time they will feel an incredible sense of turmoil as thought their very being were fading away. While the opponent is stone, they cannot be harmed, nor can they notice their surroundings.
Tail Ability: Once a week, this SD is now capable of causing their own tail to lengthen to about ten feet and become thickly armored. They will not be bound by any extra weight from it and can either use it to keep people from getting too close, or use it like a club. The thick armor on the tail will stop any non-magical weapon from piercing it.
Name: Karrock
Suit: Hearts
Rank: King
Gender: Male
Animal: Bird (Eagle)/Reptile (Snake)
Region: Highlands/Selkie Lakes
Parents: Zane x Lokelani
Dealer: Nako
Notes: An incredibly odd mix, this Card is terrifyingly close in appearance to a mythical Cockatrice, most seeing him will either bolt, or look immediately for his Suit and Rank symbols...any who don't are either stupid or fools. His voice is scarily musical and light.
Soft Red Coat: This red coat flares slightly at the bottom and appears to be made of fine, soft, suede. It tingles a bit when first placed on and after a full day has passed, the SD will find that they have long, fine red tassels dangling from their ears and some bits of their hair if they have any. If they have neither then the tassels will usually fall lightly from their spine down their back. These tassels aren’t too out of the ordinary looking, and very elegant and refined looking.
Baby:
Basic Magical Ability: He can ignore moderate amounts of pain for up to twenty minutes.
Moderate Magical Ability: When activated, he gains an immediate proficiency with any weapon that he picks up. This can be activated and deactivated at will.
Strong Magical Ability: When activated, he can inflict mental pain on another card of any suit, once per day. The degree of pain is akin to having each of your extremities slowly crushed under an extraordinarily heavy weight from the ends inward.
Powerful Magical Ability: When activated, he can control the mind of a lesser Heart for up to one hour, once per week. The individual being controlled would know and the degree of control would be almost perfect, with the exception of the fact that when he is in possession of someone, their eyes turn to stone. They can still move as he directs them as though they can see, but their eyes are quite clearly made of gray stone.
Jack’s Ability: He is immune to any and all poisons except for alcohol.
King’s Ability: Once per week, he is able to level his gaze at a character and temporarily turn them to stone. They will only be stone for thirty seconds, but during this time they will feel an incredible sense of turmoil as thought their very being were fading away. While the opponent is stone, they cannot be harmed, nor can they notice their surroundings.
Tail Ability: Once a week, this SD is now capable of causing their own tail to lengthen to about ten feet and become thickly armored. They will not be bound by any extra weight from it and can either use it to keep people from getting too close, or use it like a club. The thick armor on the tail will stop any non-magical weapon from piercing it.