Post by Kasatsu on Jan 14, 2009 20:12:59 GMT -5
ID: SD280
Name: Cyanide
Suit: Clubs
Rank: King
Gender: Male
Animal: Equine
Region: Josiggy Marsh
Parents: Aderlass x Shinrai
Dealer: Kasatsu
Notes: He is a cannibal, though he only desires sentient flesh when he smells that they have recently eaten meat. He has a rather thick frame and a very strong sense of mind. If swayed towards violence toward the Lowlands...he could be frightening in his destructive abilities.
Basic Magical Ability:
He can go three days without needing to sleep.
Moderate Magical Ability:
When activated, he can carry up to 100 lbs of extra weight for 24 hours straight, one day per week. He is left feeling tired and somewhat drained for the 24 hours following that period.
Strong Magical Ability:
When activated, he can move or shift moss, up to 40 lbs. of the stuff. He can do this once per day.
Powerful Magical Ability:
When activated, he can communicate with another Club he is acquainted with by touching a patch of moss. He can speak with them and they can talk back, but the line of communication is only open for a maximum of 20 seconds.
Jack’s Ability:
Once per week, he is capable of causing the moss that he can move to form itself into one two-foot-high minion. This minion will take any shape that it desires to and can travel up to five miles from him. The minion will last for one hour before becoming nothing but moss once again.
King’s Ability:
He is now able to expand upon his Jack’s ability once per week, by calling forth not one but five of the moss minions. They can now grow to be up to five feet in height. They all obey him, but are only capable of obeying one command at a time, the same command for each of them. They can operate up to fifteen miles away from him.
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Name: Cyanide
Suit: Clubs
Rank: King
Gender: Male
Animal: Equine
Region: Josiggy Marsh
Parents: Aderlass x Shinrai
Dealer: Kasatsu
Notes: He is a cannibal, though he only desires sentient flesh when he smells that they have recently eaten meat. He has a rather thick frame and a very strong sense of mind. If swayed towards violence toward the Lowlands...he could be frightening in his destructive abilities.
Basic Magical Ability:
He can go three days without needing to sleep.
Moderate Magical Ability:
When activated, he can carry up to 100 lbs of extra weight for 24 hours straight, one day per week. He is left feeling tired and somewhat drained for the 24 hours following that period.
Strong Magical Ability:
When activated, he can move or shift moss, up to 40 lbs. of the stuff. He can do this once per day.
Powerful Magical Ability:
When activated, he can communicate with another Club he is acquainted with by touching a patch of moss. He can speak with them and they can talk back, but the line of communication is only open for a maximum of 20 seconds.
Jack’s Ability:
Once per week, he is capable of causing the moss that he can move to form itself into one two-foot-high minion. This minion will take any shape that it desires to and can travel up to five miles from him. The minion will last for one hour before becoming nothing but moss once again.
King’s Ability:
He is now able to expand upon his Jack’s ability once per week, by calling forth not one but five of the moss minions. They can now grow to be up to five feet in height. They all obey him, but are only capable of obeying one command at a time, the same command for each of them. They can operate up to fifteen miles away from him.
[img src=""]