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Post by FlyingPanther on Oct 8, 2007 21:41:24 GMT -5
ID ♣ SD087 Name ♣ Julius Suit ♣ Clubs Rank ♣ Nine Gender ♣ Male Animal ♣ Canine Region ♣ Villa en Miir NotesHis script reads "Borrowed", in pink. "Captive", in blue. AbilitiesBasic Magical AbilityHe can go three days without needing to sleep. Moderate Magical AbilityWhen activated, he can carry up to 100 lbs of extra weight for 24 hours straight, one day per week. He is left feeling tired and somewhat drained for the 24 hours following that period. Strong Magical AbilityWhen activated, he can make tunnels by focusing his mind. These tunnels can be made, at the most, 3 miles long and about five feet high and wide. He can make them one per week at extensive mental drain and must concentrate exceedingly hard in order to do so, usually collapsing afterward. OffspringNone Yet Forms
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Post by FlyingPanther on Nov 3, 2007 1:05:00 GMT -5
Please Note: The information listed below is extra information concerning this character's stats. While this may be used for reference or for a detailed look into the characters personality, in no way does that mean that this is exactly how the character thinks or acts. The information could be completely inaccurate. Please take that into consideration when you are looking for information about this character before you roleplay with them.Clubs: The Hoof [/u] Clubs are by far the most common Suit and they are the only ones that can occur in breedings where neither parent possessed the Suit. For example, a Spade and a Diamond have children; it is perfectly plausible for them to have one Diamond and two Clubs. The only breeding Clubs cannot occur in is one between two red Cards. Clubs are seen as the "grunts" of Society. Even their Queen is not as highly respected as any of the Other Queens, be they a better ruler or not. They are often put to use as laborers by other Suits and aren't regarded for their intellectual skill, even though many are more than qualified to be in higher positions. The Club representation, the Hoof, represents their durability and their station as laborers; many resent the label. Nines[/u] Eights and Nines are seen as the well-to-do "middle class" citizens and feel that they are on pretty much the same level as their neighboring Fives, Sixes, and Sevens. Some Nines tend to get ambitious, seeing as the "upper class" of Ten is so tantalizingly close to them. They are sometimes hired as secretaries and other non-labor-intensive jobs within the Courts; many also have the freedom to become heads of trading businesses or popular entertainers. CaninesCanines are the most common breed type in the realm; they live everywhere and are exceedingly adaptable. They generally tend toward looking like wolves, domesticated dogs, and foxes. Villa en MiirResidents are usually a rich violet with pink and dark blue in commplex, thin, script-like markings. The Villa en Miir is a cliff-side realm with beautiful residents and scenery. They reside on the rocky crags that spring up above Corvistowne, though they detest the unsavory group that lives below them. The Villa is literally carved into the rock face and those visiting usually request a guide to help ensure they don't tumble off the face of the realm. Trees grow over the side of the crags and give the impression that the Villa en Miir is just a forest growing out of a mountainside. They are fond of jewelry and have a few mines of their own, chiefly diamond, emerald, ruby, and opal. These are constantly exported to the Courts. The residents of the Villa are quite lovely and will often adorn themselves with one stone of choice, usually given to them by their mother. Those of the Villa tend to be musical, and they dearly love plays and concerts. [/center]
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Post by FlyingPanther on Nov 3, 2007 4:00:39 GMT -5
No Art Done By Myself Yet
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