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Post by FlyingPanther on Oct 10, 2007 1:49:15 GMT -5
ID ♥ SD093 Name ♥ Acheron Suit ♥ Hearts Rank ♥ Four Gender ♥ Male Animal ♥ Antelope Region ♥ Torquehelm NotesHis bindings (the chain from mouth to leg) allows him to run well, but walk awkwardly, due to the fluid pace while running and the jolting pace while walking. AbilitiesBasic Magical AbilityHe can ignore moderate amounts of pain for up to an hour. OffspringNone Yet Forms
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Post by FlyingPanther on Nov 3, 2007 1:43:54 GMT -5
Please Note: The information listed below is extra information concerning this character's stats. While this may be used for reference or for a detailed look into the characters personality, in no way does that mean that this is exactly how the character thinks or acts. The information could be completely inaccurate. Please take that into consideration when you are looking for information about this character before you roleplay with them.Hearts: The Claw [/u] Hearts are a bit rarer in society, and are also the most revered. For parents to receive a Heart as a child is a blessing and a delight, as the child will probably bring them power that they do not have. The ferocity and short temper of the Suit is legendary, but not necessarily true for all in the Suit. Hearts have a tendency towards recklessness and wildness in their actions, though their ability to muster power at the snap of their fingers is most assuredly true and remarkable. It serves them well as the most feared and respected of the Suits. The symbol of the Hearts, the Claw, is most fitting, as there is nothing more brutal than to be hit in the face with something sharp; be it their wit, their magic, or their fist, the experience won't be pleasant. Hearts tend to delight in the fact that they are represented as ruthless and unkind. Some of them feel that power cannot truly be gained with kindness, though others resent the fact that their friendships are all superficial and that their lovers are all two-faced. They may attempt to make themselves seem different. Fours[/u] Twos, Threes, and Fours are seen as grunt workers in society, or the "lower class". If they are anything but Clubs the they are usually treated with pity and encouraged to move up in rank. They are capable of making friends and aren't seen as worthless, though a Two of Clubs' parents only consolation would be "At least he isn't an Ace..." Twos, Threes, and Fours aren't really distinguished from one another any can usually find jobs in the Courts as servants, cooks, or cleaners. Hoofed MammalsThe Hoofed Mammals are a bit harder to find about the countryside than some of the other breeds. They tend to stay away from watery Realms and favor hard-packed ground over which they are excellent sprinters. They are usually in the forms of deer, horses, and gazelles, though others have been spotted. TorquehelmResidents are usually black with purple highlights and/or socks, white wing-like markings on their backs, and purple eyes. Torquehelm is a rather dark place. Due to it's placement near the Tulgey Wood, there isn't much sunlight or moonlight. An odd aura surrounds the place, and many feel a sense of depression upon entering. The members of Torquehelm are known for their odd habit of binding. They are said to do so because they hope it will lift the curse upon their land. Each resident of the realm is bound in some way, shape, or form, the most popular being chains or blindfolds. They tend to be intelligent and quick, but difficult to deal with because of the downtrodden mood, though they are still widely accepted in Courts and are sometimes made confidants of those in power. The land of Torquehelm does not produce much in the way of items to trade, though there are rich deposits of precious metals and iron. [/center]
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Post by FlyingPanther on Nov 3, 2007 4:01:37 GMT -5
No Art Done By Myself Yet
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