Post by Nathalia on Jul 1, 2009 16:21:00 GMT -5
Kari and Xenon!
ID: SD327
Name: ----
Suit: Clubs
Rank: Eight
Gender: Female
Animal: Vermin (Squirrel)
Region: Raemblen Bog
Dealer: Kari Muffin
Parents: Pale x Rosemary
Notes: She is an albino Bog dweller, like her...mother. Breathing without that mask on gives her hellish headaches. Her father's odd...condition has lent itself to her as well though. She has actual pages of indecipherable text growing from the base of her spine. They will, no doubt, attract many philosophers who wish to know their meaning. Similar text is scrawled all over her fur, but appears runnier and harder to read. The pages attached to her will bleed copiously if torn out and take days to grow back in...with different text each time. She is a pure Squirrel, rather rare, and looks almost exactly like her grandmother...
Basic Magical Ability: She can go two days without needing to sleep.
Moderate Magical Ability: When activated, she can carry up to 75 lbs of extra weight for 24 hours straight, one day per week. She is left feeling tired and somewhat drained for the 24 hours following that period.
Strong Magical Ability: When activated, she can move or shift wood, but only if it’s from a pine tree. The wood must also still be living, so it can be either a shoot from a tree or an actual tree itself.
Yuiven!!
The egg hatched, taking with it, the bit of Beo we discussed as it crawled forth. But what is this?!? This horrible monster will attach itself to Beo the instant it sees him, rendering the mental connection betwixt them and making certain that it cannot live without him, ensuring itself a master.
ID: HM002
Gender: Male
Notes: This strange creature is monstrous to behold and stands about two and a half feet high at the shoulder. It exudes an overpowering aura of complete and utter wrongness that makes even the most hardened villains' hair stand on end as before them stands something that should not be. Only Queens, Jokers, and some Jacks (Rabbits) will be able to resist turning their heads away in disgust, and most Leverets and Cards ranked Ten or lower will run in terror when they hear it's muffled, pain-filled groans.
It's body is made out of mechanical links an bits but the eyes and hands are fleshy and alive looking. It's face is an absolute wreck, a horrid combination of protruding bone and slimy coating. It is able to speak and happily tells its master of its origins. It was half created by a monster that creaked as it moved (or so it says), it was abandoned quickly, making it think its creator ran in fear, leaving it near an egg. It heaved its half formed body over to...and then into the egg, repairing the shell after itself. Once inside, it fused itself with the half-formed fetus to complete its body, giving it the serpentine appearance and the skull. The Homunculous cannot survive for more than five days without a master and detaching oneself from it can be used as a form of punishment to it. Once detached, all abilities and aura gained from the creature are lost to the owner, they are regained when reattached.
Its slender body, though it looks wasted and pathetic, allows it to travel at speeds of up to 25 mph for up to 15 minutes without needing a break.
The Homunculous can communicate with its master through telepathy, but no one else; this monster can talk to everyone else with its horrible, lisping mouth. It has very few emotions and is often confused and, at the moment, not too bright. About the level of an average Ace, though it has a mean sense of humor.
The Homunculous is able to use its frightening presence if it's around its owner when they are accosted, but cannot be summoned. (It will hardly ever leave its master's side though, as this will cause it emotional and physical anguish.) It is also able, once a month, to paralyze a Card ranked Jack or lower and most Rabbits for a full hour by slowly walking up to them and lifting the front cover of its chest, exposing something extremely horrible to the other creature. No one knows what is under the cover as those who see it forget or perish, and it will not show its master. Once paralyzed, the victim will remain so for a full hour, their bodies hard and impregnable as though they were made of stone. They cannot be hurt while like this, but they will be experiencing some of the most horrifying and twisted nightmares ever invented. Upon waking they can shake some of the effects, but most remain horrified for quite some time.
Jenn:!!! You got a secret commission from Dana that you already knew about!
Jakodi
Fetu
For Donnie:
Amazing Magical Ability: Once a week, she is now able to cause any male within 10 feet of her that is ranked King or lower, to experience an incredibly painful migraine coupled with an illusion. The pain lasts for a full 3 minutes and the illusion kicks in after the first ten seconds. Once they blink away the agony, they will begin to realize that there are five Donnies. All of them move in the same way, though they are capable of spreading out from one another, and all of them are capable of making a physical attack with their hands/claws, though no other parts of their bodies. They all speak in her voice, use her expressions, and move as swiftly as she does. The illusions will last for the male until either an hour is up, or they have been destroyed. the illusions can be destroyed with a minor attack, brushing against them won't get rid of them, but a smack, punch, swipe, or small bite, will cause them to vanish.
Moderate Magical Ability: Once a week, she is able to cause a haze of scent, resembling that of the Yarrow flowers, to hover around her for a good 50 feet. This scent, while pleasant, will make most Cards ranked 7 or lower begin to feel ill after about a minute of breathing it, and others will feel mildly dizzy and all men will feel...oddly dejected. This spell will nullify (for any male) one spell that is equivalent to a 7 or under spell for the day, disallowing them to use it. Other Cards will feel sicker and sicker as the hour until it wears off progresses, many simply curling up and whimpering from nausea.
This spell has no effect on Yarrow women. Yarrow men only feel the dejected effect.
Moderate Magical Ability: Once a week, she is able to cause heavy bits of marble to fly up from the ground (only if she is in an area where marble is available). For a full minute, she is able to control its movements, allow it to hover at least 5 feet off the ground, move it at speeds of up to 5 mph, and cause at least 80lbs of it to move at once. This causes her strain however, and she cannot use other spells while this one is in effect.
<3
~Nathalia