Basic Magical Ability She can ignore moderate amounts of pain for up to half an hour.
Moderate Magical Ability When activated, she gains an immediate proficiency with any weapon that she picks up. This can be activated and deactivated at will.
Strong Magical Ability When activated, she can inflict mental pain on another card of any suit, once per day. The degree of pain is equivalent to the feeling of having a hot poker slowly pressed to the forehead.
Powerful Magical Ability When activated, she can control the mind of a lesser Heart for up to half an hour, once per week. The individual being controlled would know and the degree of control is a tad faulty. When she possesses someone, they instantly change color to reflect the patterns of a Highlander, they also tend to be clumsy when moving as they resist her. The only ones she can possess fully and easily are cards 5 and below. Anything over a Ten breaks her hold at once.
Gracewing: Oh dang, my Selkie from 2007 got rehomed..
Nov 7, 2016 18:04:52 GMT -5
gracewing: Aha! I now exist as a real person! ... Sort of
Nov 7, 2016 18:11:12 GMT -5
DaeSiggil: soft screams at Kari <3 Also hello gracewing!
Nov 17, 2016 14:28:22 GMT -5
Kari Muffin: apparently there's a 10 day pattern. <33 HI PEOPLE.
Nov 27, 2016 16:36:40 GMT -5
Kari Muffin: Feel free to join the new board, if you can't remember the answers to the security question, just poke me with a stick.
Nov 27, 2016 16:37:38 GMT -5
DaeSiggil: Awyis, also breaking that pattern.
Dec 1, 2016 14:22:26 GMT -5