- - - - - - - - - - - - - - - - - - - - - - - - - -
= = = = = = = = = = = = = = = = = = = = = = = = = =- - - - - - - - - - - - - - - - - - - - - - - - - -
StatsID: SD393
Name: Tabby
Suit: Hearts
Rank: Queen (born Jack)
Gender: Female
Animal: Canine (Coyote)/Feline
Region: Torquehelm/Highlands
Parents: Xiven x Jakodi
- - - - - - - - - - - - - - - - - - - - - - - - - -
= = = = = = = = = = = = = = = = = = = = = = = = = =- - - - - - - - - - - - - - - - - - - - - - - - - -
NotesThis lucky little angel has been born with her biped form! Though she is a pretty little thing, she is a bit “touched” in the head, as it were. Put it down to the Torquehelm binding her mommy forgot to give her - her body adapted for one due to the lack. She is incapable of living fully in the real world at all times, only some of the time, and though her body doesn’t transcend, her mind certainly does. She can see and speak to ghosts (even touch them once a day) all the time and she enjoys chatting them up and helping them if they want it... though this could get her hurt if she befriends a poltergeist...
She sets a lot of store by family due to her mother’s influence, and will go out of her way to find and/or be around family if she can. Constantly on another plane of thought and a bit loopy, at least she’s friendly.
- - - - - - - - - - - - - - - - - - - - - - - - - -
= = = = = = = = = = = = = = = = = = = = = = = = = =- - - - - - - - - - - - - - - - - - - - - - - - - -
Abilities- Basic Magical Ability -
She can ignore moderate amounts of pain for up to ten minutes.
- Moderate Magical Ability -
When activated, she gains an immediate proficiency with any weapon that she picks up. This can be activated and deactivated at will.
- Strong Magical Ability -
When activated, she can inflict mental pain on another card of any suit, once per day. The degree of pain is akin to a caffeine headache and works doubly well on any Card with a legitimate addiction to caffeine. It begins mild and irritating. If held for more than two minutes, the pain increases and becomes more distracting, approaching the level of a serious migraine after five minutes. It can be held for no more than ten minutes at a time and is less effective on Kings and Queens, unless they are addicted to caffeine.
- Powerful Magical Ability -
When activated, she can control the mind of a lesser Heart for up to forty-five minutes, once per week. The individual being controlled would know and the degree of control would almost perfect, except that the victim would randomly burst into fits of high-pitched giggles that last anywhere from one to ten seconds while being controlled.
- Jack's Ability -
She is immune to any and all poisons that can be ingested. If the poison is delivered in any other fashion, it affects her normally.
- King's Ability -
Once a week, she is able to cause another Card to vomit copious amounts of espresso for a full minute. It burns the throat, they can't speak, and they start to twitch uncontrollably for half an hour.
- Queen's Ability -
Once a day, she causes another Card's left leg to stop working entirely for a full day. It hangs from them like dead weight. The spell also leaves the other Card weirdly hyper and distractable for a full five minutes.
- 300p Amazing Ability -
Any abilities that affect her internally with magical effects (eg. vomiting things or spewing blood, etc.)
and anything to control any part of her original body... no longer work in any capacity. Any spells that add things to her externally (eg. adding extra limbs or growths) will still grow and be under original enchantment parameters.
- 300p Amazing Ability -
Due to her compromised mental state of being a broken Torquehelm, mental and emotional ability spells (ie. mood changes, senility, etc.) no longer affect her and will, in fact, deflect back a lessened effect on the caster.
- - - - - - - - - - - - - - - - - - - - - - - - - -
= = = = = = = = = = = = = = = = = = = = = = = = = =- - - - - - - - - - - - - - - - - - - - - - - - - -
Forms- Baby -