Post by Kari Muffin on Sept 8, 2007 0:35:05 GMT -5
Biped Form:
Animal Form:
ID: SD042
Name: Ezekiel
Suit: Diamonds
Rank: Queen
Gender: Male
Animal: Bird (Sparrow)
Region: Selkie Lakes
Parents: Theofilus x Calia
Dealer: Kari Muffin
*Notes: He has his Bipedal form naturally.
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Basic Magical Ability: He can act charismatic and persuasive at times, whether or not he actually has the natural charm and grace to pull it off.
Moderate Magical Ability: When activated, he can decipher up to two languages of the player's choosing. These languages are in addition to the common tongue and the Diamond house language. (Esterberry and ....).
Strong Magical Ability: When activated, he can cast a lie-detector spell on a card off any suit and of a rank lesser or equal to their own, once per day. Cards of equal rank would be aware of the spell, but cards of lesser rank would not.
Powerful Magical Ability: When activated, he can fly for a specified period of time. Winged Diamonds can use this ability for effortless, perfectly controlled flight.
Small Headband Ability: His eyes are now a brilliant purple, they sparkle in the light and look amazingly enticing and beautiful. Cards ranked 7 or lower will be astounded by the beauty of his eyes and will feel a desperate need to be in his company. Higher ranking Cards might be able to ignore the "pull" he exudes, but they will still feel hints of it.
Jack's Ability: He is now able to cause the color to leak out of objects when angered to the point where they have absolutely no color...meaning they don't turn white...but become invisible for a full two hours. He cannot control this power fully yet, but time could make it a conscious decision.
Jack's Ability Boost: He is now able to focus on one object, though he still needs anger to fuel the ability. He can then cause this specific object to become completely invisible for the full two hours.
King's Ability: Once a week, he is now able to cause one other person to look exactly like himself for a full minute. This change will affect everything (voice, taste buds...) except for their mind and magical abilities. Their rank will even mirror his while like this.
Queen's Ability: Once a week, he is able to cause a solid sheet of Selkie waters to form in a circle around himself, three feet from his body.
His form is still visible through it and he can see through it clearly, but nothing can penetrate it except for Club Queens and summoned weapons. His spells cannot work through it either, though magical items and weapons can be chucked out.
The water shield lasts for a full 5 minutes.
Amazing Ability: Once a week, he can take a heavy breath and exhale it as thick fuchsia smoke from his mouth, nares, and tear ducts. This feels exceptionally odd and requires a moment's concentration so as not to botch. The smoke drifts lightly but pervasively through the air, becoming a cloying form of incense that smells strongly of almonds. For the first ten seconds, everyone within a twenty foot radius of him will feel nothing but a mild tickling in their throats, though those allergic to almonds will break into a full-body rash and fall unconscious. After ten seconds, the smoke re-thickens and effectively chokes everyone ranked King and lower until they can cough out enough of the smoke, usually taking about fifteen incredibly distracted seconds. The spell completes when its victim(s) cough up a small, complimentary almond from somewhere within their throat.
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Selkie Lakes: Residents are usually white-ish with pale blues and greens rippling across them. They often have feathered feet.
The Selkie Lakes are well known for supplying most of the clean water to the rest of the realms. Lush and somewhat damp, the residents may be a bit dim but their trading skills aren't. The members of the Selkie Lakes are rumored to be a slow, cheery bunch who laze about constantly, though many would prove them wrong. While the ability to be astoundingly lazy is, for the most part, true, it is only due to the abundance of trade materials in and around the land. Fish, aquatic plants, and clear water itself are chief exports. They are easy for the residents to get and pawn off to other realms for insane prices. The beauty of the residents is sometimes dulled by their rough manner and stocky, muscled bodies, but the feathery fur still inspires a sense of grace and they are good at their jobs.
Diamonds: The Fang
As a rule, Diamonds are uncommon but not too difficult to come by. They are on the upper end of society due to their color, with practically no stigmas against them. A Diamond has respect in society naturally; even if its number is of the lower cast, the fact that it is a Diamond will lift it above the other "lower" cards. Being born as a Diamond is a celebrated event and the child will probably have a happy life regardless of realm or parentage.
The Diamond symbol, the Fang, refers to their cunning and sharp, biting turns of phrase. Their uncanny intelligence and tendency toward snideness and power gives the Suit a reputation for being fangy. The fang is also normally represented a as serpent’s fang; due to their knack with charisma and bribery, they usually revel in their snake-like stereotype.
Birds: Birds are seen fairly often across the Realms. They are a far cry from hard to find, yet slightly rarer than a Feline or Canine. They are usually found outside of the Marshes, which they tend to despise, and will often roost in the Highlands until chased out by the residents. Birds can be anything from predatory to a common sparrow.
Childhood:
Biped Form:
Biped Form: