Post by Kari Muffin on Jan 21, 2008 21:32:26 GMT -5
ID: SD169
Name: Parsley
Suit: Spades
Rank: King
Gender: Male
Animal: Vermin (Squirrel)
Region: Corvistowne
Dealer: Kari Muffin
Parents: FemixKazi
Notes: He is a mechanical Corvistowneian. He is especially interested in alternate forms of transportation.
Basic Magical Ability: He can run up to 40mph in sprints and 20mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, he can create up to two gallons of drinking water up to once per day.
Powerful Magical Ability: When activated, he can call forth and dismiss a small familiar that is unique to the individual.
Jack's Ability: He can cause normal clockwork to stop just by looking at it. If the clock is especially heavily enchanted, however, it will most likely not work. PM Nat if you have any doubts.
King's Ability: Once a week, he is now able to cause a small fountain of acrid smelling sulfurous liquid to erupt from under an opponent's feet. This liquid will shoot up hard and sting the crotch and inner thighs in more ways than one. This makes it difficult for the opponent to stand for a long time, or run without intense stinging pain. The pain will recede after a week, though the fur or feathers may take a little longer to grow back. He is not immune to his own sulfur and if hit by it he will suffer the same effects.
Powerful Ability: Once a week, he is able to cause up to 2 pounds of thin sheet metal to bend into any shape he desires. However, other items are not included in this bending and shifting and everything else must be done by hand.
Baby:
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Corvistowne: Residents are usually black with gold eyes and electric and/or neon colored patterning in erratic stripes, splashes, and/or circles.
Those who hail from Corvistowne are an odd bunch. They tend to be erratic in behavior and excessively creative. Most members consider themselves to be inventors of some sort, and they are not above experimenting on other members...or on themselves. Corvistowne members are usually quite intelligent, though they may lack common sense in the way they view the world. The town itself is poorer than most, with many buildings appearing dilapidated and poorly cared for. If one can worm their way into the confidence of a member, they may be able to bear witness to the underground labs of Corvistowne. Many are small and cramped; those with power in Corvistowne have setups that are rumored to make the Queen of Hearts slightly nervous.
Spades: The Paw
Spades are the second most common Suit, though unlike Clubs they can only occur in a breeding if one of the parents is a Spade. Spades are quick on their feet and reliable as far as their representation in Court proceedings and their tendency to follow the rules laid out for them. Spades are still not seen as being what one would desire in society; though they are above the Clubs, they are still of the same color and are often mocked by others of higher ranking. Higher up Spades, mostly face cards, are treated with the same respect that anyone would give to a ruler, and aren't frowned upon in the other Courts because of their noble rank.
Their representation, the Paw, refers to both their fleetness of foot and their general personality. They tend to be "soft" in their punishments and treatments of the lower class. They are therefore represented with that symbol, as opposed to one more closely representing weaponry.