Post by Lauryn de Vampyre on Oct 22, 2010 4:34:54 GMT -5
ID: SD 454
Name: Phoebe
Suit: Diamonds
Rank: Ten
Gender: Female
Animal: Feline (Lynx)
Region: Morganberry/Sorgaire Range
Dealer: Lauryn
Parents: Lariel x Casanova
Notes: Wow, what gorgeous coloration! Sorgaire markings in Morganberry colors, how exquisite. Her eyes are a fiery red and almost seem to glow...
Basic Magical Ability: She can act charismatic and persuasive at times, whether or not she actually has the natural charm and grace to pull it off.
Moderate Magical Ability: When activated, she can decipher up to two languages of the player's choosing. These languages are in addition to the common tongue and the Diamond house language.
Strong Magical Ability: When activated, she can cast a lie-detector spell on a Card of any Suit and of a rank lesser or equal to her own, once per day. Cards of equal rank would be aware of the spell, but cards of lesser rank would not.
Powerful Magical Ability: When activated, she can fly for up to one hour. Winged Diamonds can use this ability for effortless, perfectly controlled flight.
Glass Tiara (Item and Ability): This beautiful creation is far more like a crown and elongated decoration than the description otherwise might say. Its lovely glass peaks hold various drops of amber and its mask-like qualities extend down the face and over the back of the head, imitating a lovely crown of horns or draconic-mimicry. Once placed on, the owner will become the only person able to remove it and it cannot be damaged by anything other than summoned weapons. Once a week, the owner is now able to cause incredible glass spikes and small towers to erupt from the ground around themselves for 50 feet. The caster is able to pass through them as though they were water, while to everyone else, they are as hard as stone and as sharp as steel. The caster can flicker back and forth through this razor glass forest for the full extent that it lasts, 10 minutes, before it slowly melts back into the ground, leaving a patch of slick glass for 50 feet where it once was that (while it can be built over) will not go away. These glass spikes and spires reflect everything around them dizzyingly and can make the caster inside appear to be in many places at once as they dart around within it.