Post by Nathalia on Aug 30, 2009 15:59:03 GMT -5
You managed to outrun the Rat copper and have hidden yourself away in a nice little back alley!
Ha! That Mid-Range Jerk won't find you here!
Delighted with your victory, you yank open the drawstrings!
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Kiki
1. Blue This blue bag feels slightly cold to the touch and feels like silk.
Sneeze!: The SD or Rabbit you placed up has been affected! When they sneeze, feathers now shoot out of their nose! This process makes them sneeze five times in a row and exude brightly colored feathers each time. This also happens whenever they would sneeze naturally.
Green Orb: This lovely emerald orb is on a chain of real silver. It looks incredibly dashing on anyone and tingles a little when touched. When placed on, it causes the owner to look absolutely ravishing to the first person who sees them for 10 minutes. Anything the victim has promised to do in those 10 minutes will then have to be carried out afterward, even though the enchantment has worn off. This item loses its abilities if the person has promised to kill themselves or another person.
Ripe Kidney: This kidney looks as though it has been freshly butchered. Pie, anyone? If used in a breeding, it will ensure that one child is a Heart...even if no Heart blood is present in the parents...
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Greenie
2. Red This red bag is slightly hot to the touch and feels very tingly to the touch.
No Effect: You are lucky! Your SD or Rabbit proffered for trouble escaped this time!
Broken Potion Bottle: This potion bottle looks as though it once contained something wonderful...such a shame. If an SD happens to prick themselves on the bottle’s edge, then the next time that they breed, they should PM the admin. Each dealer should submit 2 custom baby outlines to the admin each. She will then randomly roll and choose 2 of the four for the breeding.
Red Leather Gloves: These finely tanned leather gloves tingle a little when placed on. After a few seconds it almost feels as though they are on fire! Unable to remove them, the wearer will feel rather extreme pain for a full 10 seconds before the sensation dies down to a tingle again. Yikes! Once a week, they allow the owner to know what the first attack against them will be in a battle. They may not be able to block it, but they will be better prepared for it.
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Spidey
3. Yellow This yellow bag burns when not held carefully and makes soft moaning noises.
Snap: Oh no! The SD or Rabbit you placed up has been affected! In either a small fight, or sticking their hand where they shouldn’t have been, they have now lost their left ring finger and thumb! Both were torn off nastily by teeth!
Sapphire Choker: This beautiful bronze choker is set with sapphires! It tingles lightly when placed on and will then lock itself around their throat. It can only be taken off with the removal of the previous owner’s head. When placed on, it allows the owner to call forth a great deal of hot mist in a 50 foot area. The mist itself feels clammy, hot, and sticky when it settles on a person and reminds most more of hot breath than mist! This mist causes Cards ranked 10 and lower to pass out for a full hour and become insubstantial. They cannot be touched or moved during this time and seem like ghosts. This spell can be used once a week.
Sonic Mome:
ID: MR034
Name:
Species: Mome Rath
Gender: Female
Notes: This Mome allows its owner, once a week, to let out a sonic scream that causes their opponent extreme pain and hearing loss for a full day. The scream can be dodged by Cards that have exceptional speed and agility, but only if they are ranked Jack or higher.
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Nyx
4. Pink This pink bag smells divine and feels cottony and fluffy like down.
Snap: Oh no! The SD or Rabbit you placed up has been affected! In either a small fight, or sticking their hand where they shouldn’t have been, they have now lost their left ring finger and thumb! Both were torn off nastily by teeth!
ID: ST051
Gender: Male
Breed: Slithey Tove
Notes: This poor thing may not have arms like a normal Tove, but it’s skin is covered in very fine soft fur that feels like velvet. Once per week, this Tove is able to cause an enemy to grow 50lb antlers for a full 5 hours. These branch out just above the eyebrows and are quite painful after the first few minutes.
Coupon: This coupon was found blowing down the street in the outer Bazaar. It appears to have a red um...stain on the corner, huh. It is for an amount of 55 points to whomever owns it, allowing them to get whatever they can for that amount from a shoppe called "Mr. Todd's". How strange, I wonder what you could want there...
This coupon does not require RP unless desired, and can be redeemed through PM. <3
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Blue
5. Green This green bag has rough edges, but is extremely heavy for its small size. It wriggles when not held.
Throat: The SD or Rabbit you placed up has been affected! Once a week, this SD or rabbit is now able to discharge a sticky fluid from their throats. The fluid is hardens almost right away and there is about a half a cup worth excreted each time.
Selkie Finger: This severed finger looks like it came from a Selkie Ace... Goodness, how nasty. It tingles when touched, however, and can be used in a breeding to ensure that one baby is born a pure of the Dealer’s choice. (pure Breed or pure Realm. One or the other can be chosen).
Misted face: This SD or rabbit may feel as though they are cursed. Every night at 12:00am a floating eye and a sliver of face appears beside them. It whispers horrible things that they should do to people for the entire evening and then vanishes with the dawn. This item can be used in a breeding, changed into a familiar, or...used on oneself... Pm the admin with your decision.
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Kasatsu
6. Orange This orange bag feels kind of...wet. And it smells bad. Eurgh.
Flicker: The SD or Rabbit you placed up has been affected! This poor creature will, once a week now, flicker in and out of existence for a full 30 seconds. During this time, they cannot be touched and trying to use a spell to either shake what’s hit them, or wake them up WILL effect the person trying to help.
EyeString: This disembodied eye dangles from a thick cord of nerve. It can either be worn or consumed, either way it will never again leave the wearer’s body. Once equipped, it allows the wearer to pick one person they want to focus on. The Dealer must then record it in their records as it will only ever work for this one person. Once the person is chosen, the owner can look in on and see what they are doing for one full hour, once a week.
Slippery Tove:
ID: ST048
Gender: Female
Breed: Slithey Tove
Notes: She is able to make an opponent feel as though they are completely covered in insects for a full hour once a week. Also, her camouflaged skin may be unattractive, but if she's outside, she's virtually invisible! Unless the opponent has sight based spells, IF OUTSIDE they cannot see this Tove.
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Vyn
7. Purple This purple bag feels like velvet and sparkles in starlight.
Scrap: Oh no! The SD or Rabbit you placed up has been affected! They either tried to train or ran afoul of a Jubjub bird! As a result, they have a rather nasty scar trailing across their bottom lip and down their jugular.
Amber Pendant: This amber pendant is quite beautiful and hangs on a real golden chain. It is always in use for the wearer, it’s effects not able to be canceled by anything other than a spell created directly for it. Once equipped, the owner may not remove it without a strong, stinging pain around their neck that will linger for days. This power the necklace grants is that the owner can no longer be affected by any small powers or abilities used by all Cards in their 2-4 ranking. (For example, a Club coming into contact with them would find their sleep ability negated and all missed sleep would catch up with them at once.)
ID: ST050
Gender: Male
Breed: Slithey Tove
Notes: Once a week, he is able to cause an opponent to grow hair at an incredible rate. Within 10 seconds, the spell ceases, but their hair will be 8 times the length it was before and weigh quite a lot. This will also hamper their movements. Though it can be cut easily. All of the extra hair will fall out again over the course of a day.
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Kitty
8. Teal This teal...this bag is purring...
Eyes: The SD or Rabbit you placed up has been affected! Whenever they hiccup from now on, their eyes will automatically turn a vibrant orange for a full hour. They will glow slightly during this time as well.
13. Green Potion: This lovely green potion allows both Dealers to submit a desired pure Realm to the admin. The breeding is then guaranteed at least two children and one of each pure Realm will be included.
ID: SD331
Name: ----
Suit: Spades
Rank: Six
Gender: Male
Animal: Feline
Region: Selkie Lakes/Torquehelm
Dealer:
Parents: Pathos X Eldarmas
Notes: This child is the result of Pathos having a drunken accident with a Torquehelm Hamster he knew at the bar...
He was too embarrassed to inform his brother of his pregnancy, but adored and loved his son for the five years he knew him. He headed out for lunch one day and...never returned. The child has the run of his mother’s apartment and is looked after by his neighbor, a Highland/Torque Club Feline. He does not have enough Torque in him for a binding.
Basic Magical Ability: He can run up to 30mph in sprints and 10mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
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Momo You got my favorite bag!
9. Navy blue This navy blue bag feels like its filled with rocks, are you getting jipped?
No Effect: You are lucky! Your SD or Rabbit proffered for trouble escaped this time!
5. Counter-Clockwise Watch: This odd, silver watch has been inscribed with the initials ”WR”, I wonder where it’s come from? Once picked up, it can never leave the owner’s sight unless they die. Losing it causes extreme anxiety and paranoia that can drive madness before it. When owned, it allows the owner to change one hour of time a month, however, there is a drawback. Every time this watch is used, it causes the owner to forget a bit of themselves. If it is used 10 times (the Dealer MUST keep track of the times used, on whom, and in which thread) then the Card or Rabbit using it will forget themselves entirely and the watch will divulge to them a new set of memories...
This character MUST be played with his sister, who is now owned by the winner of bag number 14! They start life out together in the outskirts of Corvistowne.
ID: SD334
Name: ----
Suit: Clubs
Rank: Seven
Gender: Male
Animal: Canine/Feline (Lynx)
Region: Selkie Lakes/Corvistowne
Dealer:
Parents: Gojirra (Corvie Feline) X Stan (Selkie Canine)
Notes: This poor creature was born into a life of torment. His father, Gojirra, was a rather cruel and maniacal Corvistowneian. Gojirra captured two Selkie dwellers and kept them in his basement, experimenting on and...toying with them. When eventually this child and his half-sister (SD 333) arrived, he experimented on them as well. This child’s teeth are made of pure steel and they can slice through any material, including magical weapons, though the rest of his skull is weak because of it. His father eventually killed his mother and his half-mother as they were too far-gone for him to be bothered with. Then, two days later, disappeared. He and his sister managed to escape into the outskirts of Corvistowne toward the Capitol, though they have no money and no food.
Basic Magical Ability: He can go three days without needing to sleep.
Moderate Magical Ability: When activated, he can carry up to 50 lbs of extra weight for 24 hours straight, one day per week. He is left feeling tired and somewhat drained for the 24 hours following that period.
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Nako
10. Maroon This maroon bag tries to engulf your hand once touched, it may be hard to get off, but not impossible.
Sneeze!: The SD or Rabbit you placed up has been affected! When they sneeze, feathers now shoot out of their nose! This process makes them sneeze five times in a row and exude brightly colored feathers each time. This also happens whenever they would sneeze naturally.
16. ID: ST051
Gender: Male
Breed: Slithey Tove
Notes: Once a week, this Tove allows their owner to feel no pain and stop bleeding for a full minute. Afterward, the blood will gush out to make up for the suppression.
Can I just say that I find it really effing funny that your Bull came back to you?
ID: SD330
Name: ----
Suit: Diamonds
Rank: Seven
Gender: Male
Animal: Bull
Region: Josiggy Marsh/Torquehelm
Dealer:
Parents: Desmond (Torque Feline) X Evan (Jossigy Bull)
Notes: This child was raised in a rather loving and kind atmosphere. His parents had ended up together by accident...but a happy accident it turned out to be. He was brought up in the Josiggy and taught to despise Lowlanders, though his father had relaxed his relentless hunt and pursuit in order to enjoy the love of his newfound mate and son. One day his parents ventured out to gather groceries...and never returned. Since then, he has been raised by his Aunt, a kind, if rather belligerent Josiggy Diamond Cow.
Basic Magical Ability: He can act charismatic and persuasive at times, whether or not he actually has the natural charm and grace to pull it off.
Moderate Magical Ability: When activated, he can decipher up to two languages of the player's choosing. These languages are in addition to the common tongue and the Diamond house language.
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Satra
11. Light blue This light blue bag feels as though it might float away if not held onto and it's oddly cold.
Snap: Oh no! The SD or Rabbit you placed up has been affected! In either a small fight, or sticking their hand where they shouldn’t have been, they have now lost their left ring finger and thumb! Both were torn off nastily by teeth!
24. Tuuli’s Horn: This horn is exquisite looking, I wonder what it came from? It tingles when touched and grants the owner a moderate ability. Once a week, they are now able to cause any Clubs near them to stop in their tracks for a full ten minutes. During this time, the Clubs seem to turn to stone and are unable to be harmed or moved. However, no items or clothing on them is changed to stone... This ability can have side effects if used more than three times... PM the Admin if it is.
Stolen Torque Binding: This strange binding was obviously used by a Torque before now. The horror that another Torquehelm will feel upon seeing this object and feeling the sense of fear pouring out of it, will cause them to dissolve into a mindless horror for a full hour regardless of Rank or Suit. This item will work in the same way on half or dominant Torque mixes, though less than half will not feel the effects. If this item is used on a Joker in Torquehelm (or dominant Torque mix) form, they will be trapped in that form for a full week, thinking they will never be changed back and suffering from constant horror. They will imagine that the curse of the Realm has descended upon them.
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Dark
12. Light green This light green bag tingles like mad and has odd stars emblazoned on the bottom.
Scrape: Oh no! The SD or Rabbit you placed up has been affected! A potion gone afoul has caused them to grow rather incredible incisors like a Rat gone mad! The teeth hang over their bottom lip by a good two inches and make it hard for them to open their mouths wide enough to yell without injuring their lip!
Stan’s Tail: Huh? This tail looks as though it came from a Selkie. Must have been a bad Ace. When touched it tingles oddly and feels a little hot. This item can either be made into clothing, consumed, or left to gather dust...wherein it will affect a chosen breeding out of spite.
Arm Bone: Oooh, this looks like something a Hisstor would use! How pretty, nicely shined up too, I wonder where it came from? It tingles when touched and then dissolves into dust...how disappointing...
Once a week, the SD or Rabbit is now able to cause an opponent’s arm to force themselves behind their backs for a full minute. During this time, they are not in pain, but their arms are held back as though cemented there. The caster will, surprisingly to them, then find themselves able to propel a new set of arms from the midst of their body. They control these appendages perfects and can wield weapons with them just like they would with their normal arms! These arms last for 3 minutes before vanishing.
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Kari
13. Silver This silver bag feels like...MINE! You feel as though you must have it!
Scrap: Oh no! The SD or Rabbit you placed up has been affected! They either tried to train or ran afoul of a Jubjub bird! As a result, they have a rather nasty scar trailing across their bottom lip and down their jugular.
Bottled Eye: This strange eye is rumored to have been taken from a fallen Queen. If ingested, it will allow the new owner a very strange power. A third eye will open up in their forehead, it normally remains closed, but when it opens it is rather terrifying to behold, and will cause Cards ranked 5 or lower to cower in fear. This eye allows the user to stare at any Queen (or Joker in the guise of a Queen) and see their thoughts for 10 seconds once a week. It also allows the person to sit somewhere quiet for a full minute. If they concentrate, they are also able to envision a Queen they know, and see what they are doing for a full minute once per week.
Torn Tongue: This tongue, when touched, instantly crawls up the unfortunate’s arm and forces its way into their mouths. It tears their own tongue off and replaces the stump with itself, giving the new owner a very strange power. The owner is now able to taste the air at will; they are able to taste and identify, the Suit and Realm/s of anyone who has been there within the past three days. The taster is not, however, able to identify gender or Breed/s. This spell does not work on Jokers. Trying to taste where one has been leads to the owner feeling as though their tongue is being stabbed by pins.
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Xenon
14. Blue This blue bag has two red stripes on the side and smells like fish...
Flicker: The SD or Rabbit you placed up has been affected! This poor creature will, once a week now, flicker in and out of existence for a full 30 seconds. During this time, they cannot be touched and trying to use a spell to either shake what’s hit them, or wake them up WILL effect the person trying to help.
Eye Ring: This bronze ring appears to be mounted with an eyeball...it’s squishy and everything...and it smells like tuna left out in the sun. When placed on, it allows the wearer to see from it wherever it goes after that. It will only ever wok for the original person, but they can gift it, or leave it places, and then simply concentrate and see what it sees. If this ring is broken, however...something...bad...might happen.
This character MUST be played with her brother, who is now owned by the winner of bag number 9! They start life out together in the outskirts of Corvistowne.
ID: SD333
Name: ----
Suit: Clubs
Rank: Seven
Gender: Female
Animal: Skunk
Region: Selkie Lakes/Corvistowne
Dealer:
Parents: Gojirra X Tuuli
Notes: This poor creature was born into a life of torment. Her father, Gojirra, was a rather cruel and maniacal Corvistowneian. Gojirra captured two Selkie dwellers and kept them in his basement, experimenting on and...toying with them. When eventually this child and her half-brother (SD 334) arrived, he experimented on them as well. This child was genetically forced to grow the back fin, nose horn, and large fangs (which give her a lisp). Whenever her father thought they weren’t growing fast enough, he would rage at her, one time striking her across the face, leaving 5 large scars. Her father eventually killed her mother and her half-mother as they were too far-gone for him to be bothered with. Then, two days later, disappeared. She and her brother managed to escape into the outskirts of Corvistowne toward the Capitol, though they have no money and no food.
Basic Magical Ability: She can go two days without needing to sleep.
Moderate Magical Ability: When activated, she can carry up to 125 lbs of extra weight for 24 hours straight, one day per week. She is left feeling tired and somewhat drained for the 24 hours following that period.
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Varde
15. Green This green bag looks like it's...um...leaking something out of the bottom.
Flicker: The SD or Rabbit you placed up has been affected! This poor creature will, once a week now, flicker in and out of existence for a full 30 seconds. During this time, they cannot be touched and trying to use a spell to either shake what’s hit them, or wake them up WILL effect the person trying to help.
Ragged Scalp: This torn, ragged looking strip of skin has a mane attached to it and everything. Bits of the stringy flesh hang off of the sides and it certainly smells rank! What a horrible object...it even looks vaguely...Kahmden. Hopefully someone simply became angry with an Ace. It tingles when touched and will immediately crawl up the unfortunate’s arm toward their head. The top of their head and their mane (should they have one) will now look just like the scalp (this is also genetic, making them 20% Kahmden) and they will find that they have inherited a rather odd power. Once a day, they are able to make themselves look like a full Kahmden dweller for an entire hour.
Bull Horn: This beautiful horn will cause quite a nice little mutation to grow on whoever uses it. It can also be used in a breeding.
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Lauryn
16. Orange This orange bag glows brightly from within!
No Effect: You are lucky! Your SD or Rabbit proffered for trouble escaped this time!
Fanged Ring: This ring does look nice, if you have a flair for the macabre. It tends to glow when it senses that another party, located at least ten feet or less from the wearer, is feeling extreme fear. Wearing it will cause quite the impressive mutation...and a little extra...
Torn ear: This ear looks as though it must have belonged to a very strange creature indeed. Once touched, it dissolves, but leaves behind a very strange power. The owner is now able to hear, within 50 feet of themselves, into the past. The past heard is always slightly random, and can be from 5 minutes, to 50 years ago. This spell can be used once a week and causes the owner to freeze in place to listen for a full 5 minutes while it’s in use. (Ex: If someone used it in the palace of Hearts, in the basement, they very well could hear Pravus torturing a past prisoner...)
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Shini
17. Purple This purple bag makes a hollow, empty noise when touched, like hooves thundering across stone...
Eyes: The SD or Rabbit you placed up has been affected! Whenever they hiccup from now on, their eyes will automatically turn a vibrant orange for a full hour. They will glow slightly during this time as well.
Old Binding: This binding looks as though it may have once belonged to a Torquehelm...perhaps they threw it away after freeing themselves?
One can only hope...
It tingles a little and can be worn decoratively and not tightened, about the wrist. When worn it causes any Torquehelm, or Joker in the guise of a Torquehelm, to believe the wearer, regardless of what they say, for a full hour. This ability does not work on Torque mixes, though they will feel compelled to trust the person until told an outright lie. This item can be used once a week.
Rank Favor: This favor allows one child in a breeding to be born 3 ranks higher than they were originally rolled to be. It can also be used on an existing SD to raise their rank without spending points.
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FP
18. Yellow This yellow bag has red dripping down the sides and is making an echoing thumping sound...awfully rhythmic, like a metronome.
Scrape: Oh no! The SD or Rabbit you placed up has been affected! A potion gone afoul has caused them to grow rather incredible incisors like a Rat gone mad! The teeth hang over their bottom lip by a good two inches and make it hard for them to open their mouths wide enough to yell without injuring their lip!
Poison Ring: This beautiful sapphire ring has a poison chamber located under the jewel. It refills itself after being used and is able to place a victim into a very sudden and deep sleep that lasts for a full ten seconds. The poison can be used 5 times before the ring becomes useless except as a bauble. This item may NOT be used in a battle for the Queenship or between two battling Jacks. A Doe caught using this item on her jack would either be severely punished or traded away immediately.
Strange Skull: This oddly shaped skull tingles to the touch and causes the person touching it to feel as though their senses are swimming, as they slowly pass out, thye will feel the ground pulsing in time to their own heartbeat and feel as though their chest is in a vice! Once touched, it will be absorbed into the creature’s hand and will not show itself again until the person in question breeds...
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Lauren Kitteh
19. Red This red bag has blue stripes on it and twists and moans when touched, as though something in it is in pain.
Throat: The SD or Rabbit you placed up has been affected! Once a week, this SD or rabbit is now able to discharge a sticky fluid from their throats. The fluid is hardens almost right away and there is about a half a cup worth excreted each time.
Spiked Brooch: This brooch looks a little...pointy to actually wear, but it makes for a nice conversation piece. Its center is made from crushed opal pieces and the rest looks like copper and black iron. Once a week, the owner of this brooch is able to cause large plates of iron to grow from their shoulder blades for a full hour. This iron can only be penetrated by a summoned weapon or extremely powerful fire magic. Though it is a little heavy and will slow the wearer down a bit, it will deflect anything else headed for the shoulders of neck.
Rabbit’s Tail: Pffft. Rabbit indeed, it’s probably just a Deer tail. It does tingle when held though... Once a week, the holder of this object will now find themselves able to look just like another person for a full half-hour. Their voice however, will not change and they will have to be careful or be discovered...possibly even called a Joker and attacked...or experimented on by Corvies...
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Ferabird
20. Pink This pink bag feels so normal, you think you might just put your shopping in it. Though it is cute...
Sneeze!: The SD or Rabbit you placed up has been affected! When they sneeze, feathers now shoot out of their nose! This process makes them sneeze five times in a row and exude brightly colored feathers each time. This also happens whenever they would sneeze naturally.
Gender Change Favor: This highly expensive favor can be use on any SD or rabbit to change their gender permanently and seamlessly to either another gender, or a pure hermaphrodite. It can only be used once and will ensure that all children they may ever have in the future are exactly the same gender they choose to become.
Lower Rabbit’s Jaw: This odd bone dissolves once touched and grants the owner an odd ability. Once a week, they are now able to call forth three ghostly apparitions. What’s more, these horrors take the form of monstrous Rabbits! A broken looking Jack, a mangled Doe, and a twisted looking Leveret that appears to be on fire. They are not true ghosts, and can do no more than swirl about a chosen target, blocking out all other sight but themselves, though sound, smell, and touch remain. Their mouths move, making horrid curses and screams that cannot be heard. These ghosts last for a full 30 seconds before disappearing once more. Cards ranked 8 and lower are unable to stand the sight, unless they are Hearts, and will curl into themselves, crying, until the horror ceases.
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Yuiven
21. Purple This bag is a light lilac color with purple swirls all over it. It smells as though it's filled with potpourri and feels a little wriggly when squeezed.
Rainbow: This SD or Rabbit is now able to cause rainbows to rise gently from the ground in a misty haze for a full minute once a week.
Pathos’s Claw: This bony claw looks as though it has been removed from a Card Feline! One can only hope it was from an Ace! If used in a breeding, this item will ensure that one of the children cannot be born as a Club. If 2 Clubs are mating, a die will be rolled randomly to see what Suit the child is. Otherwise, the Suit will default to that of the other parent.
Rabbit’s Skull: This oddly shaped skull tingles when touched and disappears once grasped by an SD or rabbit. They will find themselves imbued with a new power. Once a week, they are now capable of causing small bones to rain down from the sky in a heavy torrent for 50 feet around themselves. The bones consist of skulls, spines, talons, ribs, pelvises, and phalanges; they come from various small animals and birds that have died in the nearby area. Never are the bones from sentient creatures.
If this spell is used on an enemy that ranks King or lower (this includes Jokers), they will be unable to escape the pelting pain of the raining bones until the spell ceases. The spell leaves a one inch, moving ring of clear space around the caster and lasts for a full minute.
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Sera
22. Orange Yikes! This bags gives the person touching it a mild electric shock when touched, but after touching it...it's hard to let go due to your fingers locking...
Scrap: Oh no! The SD or Rabbit you placed up has been affected! They either tried to train or ran afoul of a Jubjub bird! As a result, they have a rather nasty scar trailing across their bottom lip and down their jugular.
Josiggy Pelt: This pelt must have come from an Ace, right? The mark can’t be found but...has to have been. When touched, they begin to sense that there is something following them constantly. Every room they enter will feel cold, and touching them will chill others around them. PM the admin if this pelt is ever slept on. Regardless of that, the owner will find themselves with an incredibly surprising hatred of all Lowlanders and part Lowlanders that they can’t suppress. They may even strike out irrationally, only coming back to their senses after the Lowlander/Lowland mix has left the area. If this item is used on a Lowlander, please PM the admin!
ID: MR035
Name:
Species: Mome Rath
Gender: Male
Notes: This Mome allows its owner, once a week, to breathe a stream of liquid fire. They can keep it up for 3 seconds, then it will go out. The fire, being liquid, seeps into the opponent and can only be put out with earth.
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Bee
23. Yellow This bag looks like a Yarrow! How beautiful, yellow base with creamy white splashes and small dots of lilac. It gives off a pleasantly calm sensation when grasped and smells like fresh laundry.
Snap: Oh no! The SD or Rabbit you placed up has been affected! In either a small fight, or sticking their hand where they shouldn’t have been, they have now lost their left ring finger and thumb! Both were torn off nastily by teeth!
Gender change favor: This highly expensive favor can be use on any SD or rabbit to change their gender permanently and seamlessly to either another gender, or a pure hermaphrodite. It can only be used once and will ensure that all children they may ever have in the future are exactly the same gender they choose to become.
ID: SD332
Name: ----
Suit: Diamonds
Rank: Six
Gender: Female
Animal: Canine
Region: Yarrow Gardens/Forest of Kahmden
Dealer:
Parents: Alanna (FoK Canine) X Hyska (Yarrow Gardens/FoK Canine)
Notes: Alanna traversed enough taverns and finally, ironically in one of them, she found Hyska. Though not the most beautiful of mixes, Alanna loved her wit and they made a home together. Their child, though she was a surprise, was wonderfully welcome and startlingly beautiful. They both loved her dearly and sent her to an Esterberry school. When she returned for her summer holiday after 4th grade, however, it was to discover that her parents had disappeared 3 months ago. Her Aunt, a strict Yarrow Greyhound, came down from the Gardens to wait for her. She’s been living with her ever since and the remainder of her schooling will be carried out in the Gardens if her Aunt has anything to say about it! Which she does...
Basic Magical Ability: She can act charismatic and persuasive at times, whether or not she actually has the natural charm and grace to pull it off.
Moderate Magical Ability: When activated, she can decipher up to two languages of the player's choosing. These languages are in addition to the common tongue and the Diamond house language.
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Jenn
24. Blue Eugh! This bag feels like a sack of lard. It smells about as good too...
Rainbow: This SD or Rabbit is now able to cause rainbows to rise gently from the ground in a misty haze for a full minute once a week.
Gojirra’s Fin: This fin was most definitely ripped off of an SD... How horrible! One can only hope it was an Ace. When touched by an SD it will instantly attach itself to their backs, forcing its way over their own spine and replacing it. Once this has occurred, Corvistowneian markings will spread across the SD’s legs in brilliant orange patterns. They will also gain a Corvie interest and a small Corvie based ability.
Vision Favor: This favor allows an SD or Rabbit to see heat and cold in patterns once a day. They can see where people have been recently, or see where an exceptionally hot part of a building is without going in. The spell lasts for an entire hour. If this spell is used when someone invisible is in the room...a curious thing happens. The person’s body will remain invisible, but they will be outlined in varying shades of the heat their body exudes.
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DaeSiggil
25. Silver This silvery bag smells like an approaching rain storm and feels a little chilly to the touch, though the surface of it looks and feels like hand tooled leather.
Eyes: The SD or Rabbit you placed up has been affected! Whenever they hiccup from now on, their eyes will automatically turn a vibrant orange for a full hour. They will glow slightly during this time as well.
Selkie Scarf: Oooh! Look! A beautiful Ace scarf, how lovely, that would go well with just about anything. It even has the cute little Ace marking on it, so there's no need to feel uncomfortable... It tingles a little when touched however, and the air smells like rain when it’s worn. I wonder if it does anything? PM the admin as to whether this scarf gets rained on for the first time during the morning, mid-afternoon, or evening.
Armed Tove:
ID: ST049
Gender: Male
Breed: Slithey Tove
Notes: He is capable of causing an opponent’s arms to become entirely useless for a full 10 seconds, once a day.
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Rynnie
26. Maroon Ow! Whatever's in this bag just bit you!
Sneeze!: The SD or Rabbit you placed up has been affected! When they sneeze, feathers now shoot out of their nose! This process makes them sneeze five times in a row and exude brightly colored feathers each time. This also happens whenever they would sneeze naturally.
Pathos’s Tail: Huh, lots of Selkie um...Ace pieces floating around lately, very pretty too. When touched, this item will instantly and painlessly attach itself alongside the owner’s current tail, to make two tails on their body. They will be able to move it freely, though it will remain marked the way it is, not changing to match its new owners’ patterning. Once a week, they will be able to throw their voice up to a mile away. They can make it sound incredibly loud, a whisper, or direct it to a specific person that they know, if they are within reach.
ID: MR036
Name:
Species: Mome Rath
Gender: Male
Notes: This Mome can grow to five times its size once a week, becoming five feet tall at the shoulder and about seven feet long. It’s a formidably angry creature and will only take to its master, whoever that may be.
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Lucca
27. Pink This bag shivers and mewls quietly when touched and it feels as soft as baby feline fur.
Scrap: Oh no! The SD or Rabbit you placed up has been affected! They either tried to train or ran afoul of a Jubjub bird! As a result, they have a rather nasty scar trailing across their bottom lip and down their jugular.
Chain Linked Flower: This flower is made of blue glass and brass chain. When placed onto an SD or Rabbit, they will find themselves in possession of a new power. Once a week they are able to cause vegetation around them in a ten foot radius, to uproot itself and shamble about for a full 5 minutes. This array of plants can carry up to 50lbs, tangle up limbs, or surprise someone by latching onto their face from above, though it will not kill. The vegetation becomes normal again after 5 minutes and is rendered harmless. It is easily destroyed, but can be quite the nuisance while around.
Thorny Vine: This small section of thorned vine wriggles and mewls a little when held. When touched, it instantly wraps around its new owner and, after a few minutes of pain, makes its way under the skin. Over the next few days, it will slowly grow out of the skin, this time painlessly, in interesting designs and patterns. The mutation is genetic and can continue to grow if points are put into it. Once a week, the thorns exude a small poison that causes the unfortunate to leave bright red footprints wherever they go for a full day.
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And that's it for everyone!
As a note, the first items listed for everyone, (you'll note some are repeated.) are the results of whichever SD or Rabbit whose name you gave me in the bag contest form. This effect can only and MUST be used on this creature, whether you like it or not.
This has been ignored before in the past, come on guys, it's game of chance. <3
No, it may not be "given" to an SD you think it would fit better, when I say choose an SD or rabbit...be careful. <3 That is all.
Otherwise. Any babies received in this contest CAN be traded away in the trading post ONLY if you have not played them yet. Items, as always, may be traded without issue <3
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Thank you all for participating in recycling! Sorry for the previous SD owners...it didn't go so well for your lovelies. <3 But that's ok, as you may note, there are still bits of them all over the board for you to love! <3
TO THOSE WHO DONATED! PM me with all of the pieces (think long and hard, you only have one shot) of your SD and get 5 unassigned points! <3
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<3
~Nathalia