Post by Nathalia on Feb 13, 2010 13:42:49 GMT -5
These poor starters have been abandoned. Hopefully, they'll find nice new homes with the two of you, each comes with a small extra ability as compensation. Hope you enjoy your time here on SoD!
Jaryn
ID: SD032
Name:
Suit: Spades
Rank: Six
Gender: Male
Animal: Vermin (Mouse)
Region: Josiggy Marsh
Dealer:
Notes: A kinder member of the Marsh, he left home to live in the Capital recently after he found a Lowlander's pelt in his father's study. Not that he likes the damn things, but...that was a person, a'right, Pa?
He's exceptionally skilled in working with monetary monitoring, banking, and accounting; got a head for numbers, this man.
Basic Magical Ability: He can run up to 20mph in sprints and 15mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
Small Magical Ability: He can shrink down to half his size should he choose to at will (his normal size being equivalent to that of a whippet.)
Small Magical Ability: He is able to imitate the sound of glass being shattered once a day at will.
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Callypso
ID: SD157
Name: ----
Suit: Spades
Rank: Eight (born a six)
Gender: Female
Animal: Mustelid (Ferret)
Region: Corvistowne
Dealer:
Notes: She is a medicinal Corvistowneian, very fond of seeing how complicated muscular structures are...and very good at rebuilding muscle mass. She came to the Capital recently after hearing about how her twin brother was hit by a horse and cart...
How very unfortunate...she would honestly have been more upset if it didn't mean that she inherited his Capital-based laboratory. Honestly, the further away from her that her family gets, the better. ...And her brother couldn't get much further now.
She has an outwardly cheery attitude toward her work and is mildly addicted to various pain-killing drugs.
Basic Magical Ability: She can run up to 40mph in sprints and 20mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, she can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should she look at a moderate to bright light with this ability activated, however, she will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, she can create up to three gallons of drinking water up to two times per day.
Small Ability: She is capable of causing the end of her tail to light up like a bulb once per day for up to ten minutes. The glow is bright enough to throw an area of ten feet or less into work-ready light.
<3
~Nathalia
Jaryn
ID: SD032
Name:
Suit: Spades
Rank: Six
Gender: Male
Animal: Vermin (Mouse)
Region: Josiggy Marsh
Dealer:
Notes: A kinder member of the Marsh, he left home to live in the Capital recently after he found a Lowlander's pelt in his father's study. Not that he likes the damn things, but...that was a person, a'right, Pa?
He's exceptionally skilled in working with monetary monitoring, banking, and accounting; got a head for numbers, this man.
Basic Magical Ability: He can run up to 20mph in sprints and 15mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, he can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should he look at a moderate to bright light with this ability activated, however, he will experience intense pain and be left with a splitting headache for up to one day.
Small Magical Ability: He can shrink down to half his size should he choose to at will (his normal size being equivalent to that of a whippet.)
Small Magical Ability: He is able to imitate the sound of glass being shattered once a day at will.
-------------------------------------------------------------------------------
Callypso
ID: SD157
Name: ----
Suit: Spades
Rank: Eight (born a six)
Gender: Female
Animal: Mustelid (Ferret)
Region: Corvistowne
Dealer:
Notes: She is a medicinal Corvistowneian, very fond of seeing how complicated muscular structures are...and very good at rebuilding muscle mass. She came to the Capital recently after hearing about how her twin brother was hit by a horse and cart...
How very unfortunate...she would honestly have been more upset if it didn't mean that she inherited his Capital-based laboratory. Honestly, the further away from her that her family gets, the better. ...And her brother couldn't get much further now.
She has an outwardly cheery attitude toward her work and is mildly addicted to various pain-killing drugs.
Basic Magical Ability: She can run up to 40mph in sprints and 20mph for up to an hour in extended runs.
Moderate Magical Ability: When activated, she can see black-and-white clearly in the dark. This can be activated and deactivated at will. Should she look at a moderate to bright light with this ability activated, however, she will experience intense pain and be left with a splitting headache for up to one day.
Strong Magical Ability: When activated, she can create up to three gallons of drinking water up to two times per day.
Small Ability: She is capable of causing the end of her tail to light up like a bulb once per day for up to ten minutes. The glow is bright enough to throw an area of ten feet or less into work-ready light.
<3
~Nathalia